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Flamers stay FAR. Willing to have REAL suggestions here.

31 replies [Last post]
Fri, 08/24/2012 - 06:39
Coolnew's picture
Coolnew

1) make rank mission not playable more than once (included KoA and HoH) except upon invite
2) give missions like "Silent legion" or "Alone in the dark" a spot in the clockwork (dark city style)
3) lower the price of a shadow key
4) remove AA from lockdown

EXPLAINATION

Suggestion (1) wants to restore the activity of the Arcade section of the haven. We already discussed it's a section that's almost dead nowadays. Furthermore, missions like "King of ashes" have completely destroyed a huge part of the social activity of knights and made the CE price skyrocket to 8.5kcr. The fact that people can start such mission with two clicks also ruined the possibility to find fun and colorful levels to explore (except for those players who explore the clockworks for this purpose) and introduced a lot of staticity in players. The result is that some knights at the moment play for crowns and not for fun (this will be recalled later too).

Suggestion (2) wants to save the possibility of doing those missions after disabling rank missions. Otherwise it could be included in normal daily prestige (not danger) misssions list.

Suggestion (3) deals again with the fact that people play for crowns and not for fun.Shadow lair should be a moment of fun, not something to do only for interest to craft at the sanctuary. For example, you could split the cost of the key in two parts: one for the access to the shadow lair and one - at the end - for the access to the sanctuary alchemy machine. This will preserve the cost of crafting special gears to 1800 CE, but it will be lower for people who don't need it and just want to play hard levels.

Suggestion (4) talks about fairness. Some knights have ability to ditch attacks by moving around their opponents. It's very annoying to see that all this effort gets completely destroyed by a single random click out of a ton of click spams. In lockdown the most capable player (and team) should win, not the most careless one.

Fri, 08/24/2012 - 07:19
#1
Canine-Vladmir's picture
Canine-Vladmir
flamers, stay REAL FAR away

suggestion 2: Silent Legion has to be hands down the best levels of clockworks. It has to be in the maps. Not missions.

suggestion 3: Shadow Lairs are over rated. in my opinion, Danger levels are harder that SL. SL is just about timing and good computers.

suggestion 4: Im going to have to disagree with you on this one. Auto Aim is a compensation against players with HP trinkets, ASI VH UVs, and the sorts. If AA goes, so should bonuses, UV's, OP weapons should go. Normal Player (me) vs super P2P player with threatening looking Hammer ("pro"). Its a dead giveaway whos gonna win. AA makes it fair for normal joes.

Fri, 08/24/2012 - 07:34
#2
Coolnew's picture
Coolnew
It's cool, but how about

It's cool, but how about super pro players with hammer who are autoaimer?
When you talk about trinkets and UV, you talk about things everybody can get with good skills and business. Except for hammer, there is no need to spend real money to be more than good in LD.

Fri, 08/24/2012 - 07:40
#3
Thunderbog's picture
Thunderbog
.............................

.........................................................................

"Flamers stay FAR."

Ye do know people still come in and fetch some details, and probably still ignore the warning and walk in, like I just did.

I'll answer everything in tl;dr

1) Don't Care
2) Don't Care
3) Whatever
4) No

Fri, 08/24/2012 - 07:41
#4
Lightningblitz's picture
Lightningblitz
+1

1) I belong to that category of people who spam KoA all day long. :P I don't even remember the last time I did a T3 arena.....I miss the variety, a LOT; that's probably one of the reasons I started doing the prestige missions recently. I never used to do them before. I never really got the point of HoH either. The game was fine the way it was, "recipe hunting", asking friends at terminals to check up for recipes. This never happens now, apart from the occasional needs for Polaris/GF/BTB line recipes.

2) Yeah, Arkus could be turned into a proper boss stratum or something? JK and stuff are easier bosses (now) anyway. OMGOMG, wait, so I want new boss weapons too X3 Dat sword! <3

3) That or SLs should have a much, much higher crown payout. Last time I did UGWW, I got ~9.6k for what 1800CE? So you say split the key price to 450 CE per head? I'm pretty sure most people are unwilling to pay 450CE too anyway. Most people chip in about 200-350CE. So you say we sell the mats for crowns? How far does that take you? ~25k, if you're lucky? For 450CE, I could run KoA 9 times, for 300CE? 6 times. Go figure.

4) Eh, I'm not much of an LD guy tbh. So idc really about the last one.

Fri, 08/24/2012 - 07:57
#5
Juances's picture
Juances
1. Making HoH one time only

1.
Making HoH one time only is evil. You have to go there to advance in the missions, but what if you dont have the money to buy what you need? You'll be stuck or miss the chance. It'll randomly hurt some people more than others. Either keep HoH as it is or remove it entirely for fairness.

And making missiosn one-time only affects new/poor players. Rich people with 5+ alts like me laugh at those restrictions. All i have to do is bring the alt to KoA but never finish the mission (and thats what i've been doing since forever, just in case this happens :p). The system isnt foolproof.

2.
As long as they appear once in a while, like the toxilargo level, it's fine

Fri, 08/24/2012 - 08:05
#6
Asukalan's picture
Asukalan
+1 1) yes, make you think

+1 1) yes, make you think before go to HoH and stop making it "omgz need recipe to thet HOH!" and yes for stopping boss grinding from mission system, alternatively, instead of making HOH one time deal, remove recipes from there and make it just a showroom

0 2) dont know, quite hard to put multiple depths into arcade, the would have to appear as whole stratum

-1 3) nope, 450CE (425CE with mist) is not much, if someone cant afford a trip to SL he probably is either not good enough to there or he dont really have to go there since he wont do anything

-1 4) nope, AUTO AIM is part of the game, everyone have access to it, everyone can use it, if you dont use it its your problem but dont try to force removal of it only if you dont use it and you dont want others to use it too

Fri, 08/24/2012 - 08:25
#7
Coolnew's picture
Coolnew
I would to reply to Asukalan

@Juances, your alt should become 5* and you should open a new game everytime you will to do KoA. I am too lazy to do that and I won't spend money to make a 5* alt. And I would exploit the fact to have fun in levels and reach FSC through clockworks. <3

I would to reply to Asukalan too :D

2) Ye, a whole stratum is what I ment.

3) I have money but I don't play SL much because it's just a loss. Why don't you like my proposal to split the cost among mission and alchemy machine?

4) Lockdown is a game about ability. AA destroyes it. I don't want to force people not to use it... but I don't like when I get interrupted by a random guy that didn't even see me and DESERVED to die (joking :P).

Fri, 08/24/2012 - 10:06
#8
Deltikon's picture
Deltikon
hmm..

1: Good idea, but not so much for the HoH. Instead, how about just limiting the number of recipes you can get there to a bare minimum?
2: mite be cool.
3: Good idea
4: Not so sure, but if we really want to improve lockdown, the nerfbat needs to take action against the heart pendants and toothpicks/polaris.

Fri, 08/24/2012 - 10:37
#9
Coolnew's picture
Coolnew
I realize lockdown is not

I realize lockdown is not fair, with respect those people who behave like Gods just because they spend tons of $$ to buy UVs. But if you think well, there are some good players that can kill those people and win matches with their ability, not UVs. Of course if it happens to fight against a team made of so reach people, everything is pointless.

Trinkets? Come on.. you craft em once for all and you're done. We're talking about two health pendants. It's not a due. Everybody can use trinkets. It's not unfair.

But here my point is different: I am talking about the whole community, so I am taking the average knights under consideration, since we cannot do much for those FEW rich exceptions. The bad thing about AA is that - only between average knights - the one with AA can beat the other not using AA without any merit but going into crowd and spam some weapon, without even seeing if they're comrades or opponents, because the game will see that.

Fri, 08/24/2012 - 10:53
#10
Coolnew's picture
Coolnew
@Deltikon you are very cool

@Deltikon you are very cool when you say that about HoH. Actually I thought something similar but I forgot to write it, i.e.: to pass missions, HoH should offer some recipe just to go ahead in rank (for example one knight could choose which recipe to get according to the loadout he has at the moment).

Fri, 08/24/2012 - 12:23
#11
Deltikon's picture
Deltikon
Not exactly that, Coolnew, but it's not a bad idea either.

I meant about limiting the number of different recipes the guys sell.

More specifically, the sellers should only sell the recipes related to the following lines and paths (all of them are upgrades as direct as possible)

>Jorin (cobalt knight)
- All standard paths of the cobalt knight set (leviathan blade, valiance, nitronome, Aegis, Azure guardian set paths)

>Echo (swordsman AKA striker)
- Wolver set (skolver path, most direct)
- Cutter (dread venom striker path)
- Flourish (final flourish path)
- Brandish (acheron and either glacius or combuster path)
- Swiftstrike buckler

>Daxen (gunslinger)
- Gunslinger set (Justifier path, most direct)
- Autogun (volcanic pepperbox path)
- Prismatech alchemer
- Shadowtech alchemer
- Magnus (callahan path)
- Blaster

>Remi (bomber)
-Spiral demo set (volcanic path, most direct,)
-Blast bomb (nitronome path)
-All shard bombs (except for Shocking Salt bomb and Scintilating sun shards' paths)
-One/two of the haze bombs and its respective line (preferentially freezing vaporizer and Ash of Agni path)

>Izola (guardian)
- Plate armor set (ironmight path, most direct)
- Magnus (callahan path)
- Troika (sudaruska path)

>Zebulon (specialist)
-Angelic set (Valkyrie path)
-Chroma set (deadly virulisk path)
-Drake scale set (dragon scale path)

>Archilus (elemental defense)
-Magic set (grey feather path)
-Owlite shield

Walkon (piercing defense) and Sylvin (shadow defense) are fine.

All other recipes can be found on Basil on the arcade terminals.

So, what do you guys think?

Also, to OP, everyone can use the AA, so if noone likes to use it, he's not forced to. Heart pendants in the other hand is an unfair advantage since wealthier players can craft them more easily and use them to take a couple of extra hits before they fall down. And a few hits do make a large difference on a duel. As for the UVs, it's pretty obvious.

Fri, 08/24/2012 - 12:56
#12
Metal-Rawr
3DS "Port"? (And other stuff)

Yes I am serious. The 3DS has pretty bad games so far or good but small ones, but if you actually look at Kingdom Hearts 3D, it's quite a big game for a portable machine, also Heroes of Ruin is an online RPG like Spiral Knights, so I think Spiral Knights COULD be recoded and work on a 3DS. I'm not really sure how the CE system would work if at all (Connected to the eShop maybe, like how the game can currently connect to Steam for purchases?).

Also OOO this game NEEDS level design. A lot of stages look the SAME or reverse (you start at the ending of another stage), and it's just... god, when you guys announced Gremlin Grounds, I always though it was gonna be like.. mechanical mountain-grounds, with pipes and machinery all over (Like that stage in Darkspore), but it just looks like every other stage. New stage DESIGNS is something this game needs. Some examples:
Artificial volcano stages with platforms moving above lava.
Ice stages with glaciers that replace spikes (You can see a shadow trembling before it falls out of the ceiling)
Jungle stages with vines you can cut through to reveal paths and secrets.

Just be creative.

Fri, 08/24/2012 - 13:35
#13
Coolnew's picture
Coolnew
@Deltikon also your idea for

@Deltikon also your idea for HoH is good! Meh.. I got that some people do want AA in lockdown. IMO it's really extremely bad to let em spam careless... but well...

Fri, 08/24/2012 - 14:18
#14
Deltikon's picture
Deltikon
@Metla-rawr

Putting SK on a 3ds is not possible because the game is written in Java (lol) and porting it to the handheld would take a tremendous amount of effort for a small team. And besides it would likely to have other issues aswell. And even so it wouldn't make sense paying for a cartridge for a free mmo.

And I do agree, the clockwork levels do need an extra variance. I think i've seen already all the chunks the levels are made of really and the game's usual level design is basically varying their placing order.

@OP
If it's such a issue for everyone, all the developers have to do is to forcibly disable the AA during lockdown matches. Simple as that.

Fri, 08/24/2012 - 15:47
#15
Artistbma's picture
Artistbma
I. Really. Dislike. This.

I.

Really.

Dislike.

This.

Thread.

Fri, 08/24/2012 - 16:09
#16
Zeddy's picture
Zeddy
Alright so

1) This would let only exploiters using alt-accounts they never finish KoA with grind the place while others still suffer inflated CE prices.

2) This would be nice. +1 or whatever the kids are saying these days.

3) By how much?

Edit: Oh right, you had an elaboration. Currently, the steep entry cost of Shadow Lairs serves a purpose no other place does: That energy revive that costs 120 CE? It's starting to look prettyyyy good when reentering the level costs 1800 energy rather than 10.

If you want free hard content C42 and HoI are both substantially harder than Shadow Lair Snarby.

No comment on 4, as I don't care.

Fri, 08/24/2012 - 19:02
#17
Coolnew's picture
Coolnew
Since there are repeated

Since there are repeated issues, I repeat my solution

1) Creating and alt. and making it 5* --> I would use clockworks.

3) I just gave the idea. I am not paid to think about details.

@Edit: Err... I like shadow lairs... and even that there are other hard contents, I wanna play em all without loss (possibly).

Sat, 08/25/2012 - 02:28
#18
Deltikon's picture
Deltikon
1) Too much work, 99,9% of

1) Too much work, 99,9% of people won't bother with that.

3) Reduce it to at least half? 1800 to just 900 (800 to make it easier to even) sounds like a good deal to me. Of course it could be even cheaper, up to just 400

Sat, 08/25/2012 - 08:36
#19
Vaclavv's picture
Vaclavv
The tidbit I wanted to point

The tidbit I wanted to point out is that the King of Ashes mission has nothing to do with the inflated price of CE. It's a handful of wealthy players that artificially keep it high by placing price walls. Watch the CE exchange closely some day. With some timing and luck, you'll see the price begin to fall and then roughly 3,000 bids priced around 8.4kcr magically appear.

Sat, 08/25/2012 - 08:42
#20
Deltikon's picture
Deltikon
Then all it has to be done

Is to limit the number of offers one person can do... that's all it needs to be done to get rid of that problem!

Sat, 08/25/2012 - 08:46
#21
Vaclavv's picture
Vaclavv
But then there is a whole lot

But then there is a whole lot of game design hullaballoo about preventing players from using the economy to it's full extent. There is nothing against the rules about price walls, but it sure sucks for people like you and me though.

Sat, 08/25/2012 - 09:01
#22
Deltikon's picture
Deltikon
Freedom isn't always sweet, my dear friend.

If there was too much freedom right now, this world would become a mess. Order is very important on these cases. And this is really important because it prevents people from abusing their freedom in expense of others. So limiting the number of offers a person can do could be a bummer for some, but is extremely important to prevent such abuses to happen. Just because the market is free for the players doesn't mean it shouldn't be moderated at all.

Sat, 08/25/2012 - 09:10
#23
Fireherat's picture
Fireherat
dude look

1) no way look people do that so they can get some money and they to do acrade and i like misson doing more than first you doing is making the game Wrost it makes a HUGE IMPACT on the game by player leaveing the game by that so if you want it back go back to the past.

2) i like as it is

3) this is onbly i said i agree on .

4) HECK NO! it not fair if you dont have the right gear

Sat, 08/25/2012 - 18:42
#24
Darkshaodw's picture
Darkshaodw
What we really need is a new

What we really need is a new t3 boss level. I have suggested one, but I guess people didn't like it.

Eh... Not so sure.

YES.

I don't feel any difference playing with AA or not.

Sat, 08/25/2012 - 13:49
#25
Coolnew's picture
Coolnew
??? When I had tier-2

??? When I had tier-2 equipment, I played tier-2 lockdown with my dusker set.

Sat, 08/25/2012 - 14:58
#26
Deltikon's picture
Deltikon
Ignore those two childs OP

They clearly are underage. One in particular.

@Darkshaodw
I bet you use heart pendants and used your mother's credit card to work your way to get a max asi toothpick.

Sat, 08/25/2012 - 18:43
#27
Darkshaodw's picture
Darkshaodw
I have No ASI's on my

I have No ASI's on my flourish and no trinkets. Just shut up Deltikon. It's the best for everyone

Sat, 08/25/2012 - 18:06
#28
Lightyourfire's picture
Lightyourfire
Hypocrite much?

Here are two quotes from you, you talk about people not playing for fun like it's a bad thing, and you admit that you do

I have money but I don't play SL much because it's just a loss
And
The result is that some knights at the moment play for crowns and not for fun

Also, I'm not gonna be checking on this thread so all replies to me will be obsolete

Have fun /)_

Sun, 08/26/2012 - 09:14
#29
Coolnew's picture
Coolnew
Can't believe to replies.

Lol, it's easy for you to answer like that (yours is not a conversation).
I'm gonna reply for other people.

I WANT to play for fun, but my effort to earn money deserves a value. That's why I WOULD A WAY TO PLAY FOR FUN and not for crowns and I am proposing suggestions. You did the same here?
When you read things, you get a very well deviated meaning.

I also agree with last Darkshaodw's sentence. Leave our moms and their money where they want to stay.
That was just a provocating and competely-pointless flame.

Sun, 08/26/2012 - 09:29
#30
Deltikon's picture
Deltikon
wat.

@lightyourfire
>I have money but I don't play SL much because it's just a loss
With the price the keys are, it really is a loss. Not to mention about the existence of danger missions now...

>The result is that some knights at the moment play for crowns and not for fun
This is true. Blame the whole grindfest though. And yes, it is indeed a bad thing.

Sun, 08/26/2012 - 09:43
#31
Deltikon's picture
Deltikon
ugh doublepost

ugh doublepost

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