Forums › English Language Forums › General › Suggestions

Buscar

A suggestion to break the monotony of bosses.

1 respuesta [Último envío]
Vie, 08/24/2012 - 16:36
Imagen de Daarke
Daarke

I propose a cycle of three different stages for each level of a Boss Stratum. Primarily the Snarbolax Lair, the Jelly King, and Roarmulus Twins. The concept would be each time you entered a stratum, the level will randomize, giving a feeling you are entering different areas of the forest, palace, factory, etc. This would break the monotony of doing runs, and add some variety to the grinding. I think if this was implemented, there will be less complaints about grinding boss levels being monotonous.

Vie, 08/24/2012 - 17:52
#1
Imagen de Daarke
Daarke
So I been thinking more...

The three variations would be a north, south, east, or west entrance of the respective level. So example Snarbolax would Eastern/western/southern/nothern Gloaming Wildwoods entrance. Or Gloaming Wildwoods (E,W,S,N, entrance) And the next level would be Eastern/western/southern/northern Grove. Or something like that.

Sitio elaborado con Drupal, un sistema de gestión de contenido de código abierto