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Fuctionality and a life saver

3 replies [Last post]
Fri, 08/31/2012 - 13:42
Aobaka

This game is all about knights,right? and first that comes to your mind about knights are theer shields with symbols on them so u can see to who they belong and shining silver etc.So they should make gameplay about shields deeper.And i mean a functional shield.Example:u hold x to shield and press attack button while holding x and out of your shield comes a gun that shoots.Thats a rough idea but im curently thinking a way to improve it,so first i made an energy shield. http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII2.png
it works like this.It has low defence and health but when activated it expands and gives a shield boost and shocks every player that attacks the shield while its active,and it can stay active for a limited amount of time which when it closes it shocks the player if the time runs out.So it works on the princibal that u shield and wait for your opponent to attack and get shocked so u could strike back or u get shocked and open for attacks.And i know it looks a bit futuristic but the energy details should look the same like http://wiki.spiralknights.com/Surge_Breaker_Shield from surge breaker,the blue on the shield should look just like the blood shield from surge breaker.And ill do more of this functional shields.Hope u like it.

http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII3.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen1.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII4.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen3.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII5.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen2.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen4.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen5.png

Fri, 08/31/2012 - 14:03
#1
Luguiru's picture
Luguiru

Same thing as the last status inflicting shield thread.

Every target it inflicts the status onto, it loses health as if it was hit.

Maximum of five of these self damaging hits to break itself from full health.

Go.

Fri, 08/31/2012 - 14:17
#2
Little-Juances's picture
Little-Juances

The game is easy as it is. Before thinking of new offensive capabilities for us, we have to take care of the poor monsters.

Balance. If you buff one side, also buff the other.

Sat, 09/01/2012 - 02:15
#3
Aobaka
and luguiru when the

and luguiru when the player/monster hits the shield it closes and shocks them so it can shock only once,and if nobody attacks the shield the holder gets shocked.And i agree with Juances.Its really easy,so maybe new monster similar to the healing gremlin,except it boosts monsters defence,cause game like it is now is too easy,i mean u barely use the shield u just run and attack nothing more,and making the monster look organised would make it harder.Example:the big tree monster(lumber) attacks and it takes time for him to attack again and while he is preparing the attack the other monster defend him,not literaly stand close to him but keep the other players away,and so on.And it would be maybe a little better if the monster didnt fly so far when u hit them,and that u canot attack them until they get up.Cause u only need to finish a combo and send them to the ground and then just pound them until they are dead.So make the monsters organised a bit.

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