This game is all about knights,right? and first that comes to your mind about knights are theer shields with symbols on them so u can see to who they belong and shining silver etc.So they should make gameplay about shields deeper.And i mean a functional shield.Example:u hold x to shield and press attack button while holding x and out of your shield comes a gun that shoots.Thats a rough idea but im curently thinking a way to improve it,so first i made an energy shield. http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII2.png
it works like this.It has low defence and health but when activated it expands and gives a shield boost and shocks every player that attacks the shield while its active,and it can stay active for a limited amount of time which when it closes it shocks the player if the time runs out.So it works on the princibal that u shield and wait for your opponent to attack and get shocked so u could strike back or u get shocked and open for attacks.And i know it looks a bit futuristic but the energy details should look the same like http://wiki.spiralknights.com/Surge_Breaker_Shield from surge breaker,the blue on the shield should look just like the blood shield from surge breaker.And ill do more of this functional shields.Hope u like it.
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII3.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen1.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII4.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen3.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldII5.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen2.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen4.png
http://i1190.photobucket.com/albums/z441/Nikola_Pavic/shieldIIopen5.png
Same thing as the last status inflicting shield thread.
Every target it inflicts the status onto, it loses health as if it was hit.
Maximum of five of these self damaging hits to break itself from full health.
Go.