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Tips for Gunning in T2 LD?

13 replies [Last post]
Fri, 09/07/2012 - 05:54
Mercuryshade

I have 2 gunners sets available. I have a gunslinger sash + Cyclops Cap and 3* Shadotech and 3* Voltech with Med ASI. I also have a full Gunslinger set with the same weps. I also have a kilowatt pulsar and cryotech spare. Any tips on how to be a good gunner in LD?

Fri, 09/07/2012 - 08:18
#1
Fraxur's picture
Fraxur
If you are good at dodging, I

If you are good at dodging, I would suggest that you wear gunslinger sash and cyclops hat with two heart pendants. Since you have shadow and shock mk, you could use the weapon switching method which is to shoot one bullet from one alchemer, quickly switch to the other, shoot and switch back and so on. Personally I'm not a big fan of this method because I cycle between guns using space bar so I can't have a pulsar for example in my load out if I want to alchemer switch. But if you can get to specific weapons, it's a good method. Ask other alchemer switchers for more. I would suggest that you get the blaster as the knock back is useful, Antigua because it's fast and you can spam it on shocked enemies which your volt will do. Cryo is useful when paired with Magnus, just freeze them and snipe (I believe blueflood created this method)

Fri, 09/07/2012 - 16:06
#2
Mercuryshade
Wow, those were some tips, i

Wow, those were some tips, i like that cryo and magnus tactic. It seems to be very efficient. I think ill get a magnus now.

Sat, 09/08/2012 - 02:30
#3
Skold-The-Drac's picture
Skold-The-Drac
Lead... Lead... Lead the clone

Lead your target, period.

Also, sniping with alchemer charges (while not always reliable) is a very viable method to use on small groups. With enough practice, you could freeze a whole group in place with a single bolt from the freeze alchemer. (And it always freaks out at least 2 people to see bullets splitting off near them)

Additional tip: Eliminate the shadow variants. If the recent numbers are anything to go by, LD doesn't look at your defense any more than a pulsar spamming clone does, may as well have some status production in place of all damage. (I hear 2 extra bars at the absolute worst (double-tapped clones) which shock/fire/freeze can cover if allowed.)

Oh and remember that stun bug could result in double-hitting, which may or may not breach the invulnerability frame (i've had a few... wierd instances with stunned opponents).

Sat, 09/08/2012 - 03:50
#4
Fraxur's picture
Fraxur
I have never encountered the

I have never encountered the stun problem before in PVP. And if you are standing right before an opponents face shooting a Magnus, stun or not, you are doing it wrong.
Since Magnus is quite hard to aim at fast moving enemies, I suggest that you turn on auto aim. For Antigua it's not a must but it would be better if you did.
Video time:
Blueflood's channel: www.YouTube.com/user/damon180
You can also search Kattamoon gunner movie to see the weapon switching method

Sat, 09/08/2012 - 16:17
#5
Skold-The-Drac's picture
Skold-The-Drac
@Fraxur

It could just be latency on my half... I don't know.. it's only a rare instance in the first place I have stunned people even close enough to hit.
And more oft than not it's a kamarin charge/alternate stun weapon spam that puts stunned striker clones in my face... Which sucks btw...

Sun, 09/09/2012 - 14:03
#6
Nhabotuax's picture
Nhabotuax
Have you two been gunning with alchemers in t2 LD?

I don't get the impression. If you are basing your comments on the 5* versions of alchemers I do agree.
However if you didn't know that the bullets of 3 star alchemers travel way slower than the bullets of their respective 5* version then I apologize. The diffrence in bulletspeed us so big that people in t2 have plenty of time to didge unless you are right in their face.

From what I have learned kilowatt pulsar, super blaster, antigua and magnus are the only guns that firefast enough/ have fast enough bullets in t2

However this may just be my playstyle (though I use alchemers in t3)

Sun, 09/09/2012 - 15:39
#7
Soulstaker's picture
Soulstaker
@OP

dont lag= 100% happier and better gunner

Sun, 09/09/2012 - 16:02
#8
Doctorspacebar's picture
Doctorspacebar

Pay me and I'll talk.

But seriously now, your guns are pretty good. Alchemers and Pulsar spamming (*shudder*) should do for you.

If you go Recon, the trick is to not be predictable. If you're backing up as you cloak, try to notice and suddenly go left or right after you cloak. Keep your distance from Hazes when cloaking; even if you're totally immune to them, they'll still break your cloak.

Also, Magnus is a good addition to your loadout, if you're willing to craft it. The bullets go fast and might stun, but be careful to only fire one at a time; being immobile for one bullet's fine, but for two and then reloading, ouch. You can charge snipe with both Alchemers and Magnus.

I was never a fan of Cryo, because of all the Duskers that have Freeze resistance, but it'll help if you can manage to Freeze one of them. Then you can laugh at them while charging a Storm Driver.

Sun, 09/09/2012 - 22:43
#9
Nater-Tater's picture
Nater-Tater
i can help with this ^_^

voltech, kilowatt, superblaster, antigua, and magnus are all good for t2 LD

voltech- first off if you use this its going to give you trouble at first due to slow bullets, so lead more than you think youshould until you get all calibrated and such. if someone does get shocked whip out your antigua and stunlock them while their imobile, it does more damage than2 alchemer shots. to use this i would advise striker, shoting once and moving, rinse and repeat untill all duskers are dead

kilowatt pulsar- this CAN be used as a damage gun, and you WILL be hated for it, only ever shot 2 shots as with any gun reloading is a bad bad thing ro do. the same strategy applies for shock, except keep using the pulsar, and throw a 3 shot fan around them and they will recover just int time to not be able to rush you then countinue as usual.

super blaster- this gun plays well with others and while i have used it for damage before you will mainly have this for utility. the charge is halarious if you can hit someone with it. a good strategy to use is to fire 2 pulsar shots in a.wide fan and then 2 blaster shots down the middle, if done correctly they will rush down the middle and meet your blaster halfway, breaking their booster/jet/rocket thingy. each shot has knockback and stunlocks like the antigua albeit not as noticably.

antigua- hard to use as damage bc everyone has pierce resistance and blaster imo is a superior sidearm, BUT it has two major redeeming factors.1, the stunlocking, if you can shoot ANYONE 2 times in a row they will stop walking and all but assume the position allowing you to pour the rest of the mag i to them. 2, large clip, with a six shot clip being second only to the autoguns you dont have tk worry as much about missing a shot i.e. if you miss with a voltch you wasted half the mag and feel stupid, if you miss with an antigua you still have five shots left.

magnus- an interesting one, lots of damage per shot but immobility while firing is risky, use with caution and recon. fire once cloak and if hes going to hit you pop out of the cloak to avoid breaking it. note that you should only do this if theres no way to avoid the blow. as a general tip for recons go where no one expects you to be, and if there are multiple strikers and your usimg a magnus, RUN FOREST RUN theres almost no way your winning that fight.

(note that all this advice is from what i have gathered on my own and i may be doing it wrong)

hope this helps

-nater

Mon, 09/10/2012 - 14:36
#10
Bluencool's picture
Bluencool
deathmark and shoot all the antigua bullets

works but don't try it all the time. just for noob/average

Wed, 09/12/2012 - 01:18
#11
Dr-Storm's picture
Dr-Storm
Simple

Do not be hasty and properly predict your opponent moves. I suggest you to use Shadowtech Alchemer Mk II /Prismatech Alchemer Mk II and Voltech Alchemer Mk II. Seriously, I belive kilowatt pulsar did not being effected much by the gunslinger sash + gunslinger hat ASI and it is kinda noobish to spam your pulsar aroud.

Wed, 09/12/2012 - 12:46
#12
Ihatesarfalicious
you should..

Ask Vatonage or catch him in-game. He is always playing T2 lockdown and he's a good gunner. :)

Thu, 09/13/2012 - 14:22
#13
Lezlyblaze's picture
Lezlyblaze
Gunning

I'm not by any means a pro t2 ld gunner like Vatonage but i can hold my own against the best. Use a loadout of one fast gun (Magnus or Antigua) and one high damaging gun like (shadowtech mk2 or kilowatt pulsar). Then use gunslinger hat or cyclops cap or Seerus mask along with Gunslinger sash. I like to use quicksilver mail in ld to avoid shock status. Avoid doing charge attacks or ending combos because this will impair your movement. Don't go guardian as a gunner, it won't be affective. If you go recon uncloak only to shoot and then cloak and move before you get hit. If you go striker use your strike boost oly to avoid being hit. Good luck. :)

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