Ahoy Spiral Knights and Kings
i know it's a bit toooo late now
but i thought about a Construct danger mission when Legion of Almire came out
and i had no time to post it so i just want to hear your feedback so here it is:
-Environment-
The environment should be a jungle or something like this
(it's a basic thing, because i think they did a great job with leveldesign so far)
(here i got the Jungle link for you guys: http://forums.spiralknights.com/de/node/64541 )
-Enemies-
There should be robos, chamelions and some wolvers
and as healers the little cute butterflies :D
!!!NO GREMLINS!!! (important)
the monsters should be mostly poison monsters,
because in the jungle you have to watch out for mosquitos
-The BOSS-
so finally the boss
1. it should be a big lumber, very big and huge
2.and at his tummy is his point of weakness
because there is a platform where a gremlin controls the lumber
you all know gremlins they are weak to shadow attacks
this is a bit tricky but it's a DANGER mission so it has to be dangerous
and the gremlin is just attackable if you stand at right in front of him
so no attacks to his back and side, because the lumber is shielding him
3.the lumbers mace got some electricial bolts with high chance of shock
-Arena-
There should be a big fighting place in the middle
no spikes or stuff like that, but not avialible for swords
a bit outside of the upper edges are 2 spawners which spawn T2 poison gun puppys
okay that's mostly everything
thanks for reading this
Yaez
A construct mission.... on a jungle....... full of chamelions, wolvers and cute butterflies. Weird.
"the monsters should be mostly poison monsters,
because in the jungle you have to watch out for mosquitos"
Whats the logic behind that excuse?
"no spikes or stuff like that, but not avialible for swords"
What does that mean?
"!!!NO GREMLINS!!! (important)"
"where a gremlin controls the lumber"
PARADOX