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getting a little on my nerves with the constant patches...

23 Réponses [Dernière contribution]
mer, 10/17/2012 - 17:57
Portrait de Damienfoxy
Damienfoxy

i see patches coming, reboots, but no reason as to why. makes me a little suspicious, and takes too much time.

mer, 10/17/2012 - 18:06
#1
Portrait de Thimol
Thimol
-----

Jesus Christ.

mer, 10/17/2012 - 18:08
#2
Portrait de Snarfalarkus
Snarfalarkus
...

Oh come on...

mer, 10/17/2012 - 18:15
#3
Portrait de Retequizzle
Retequizzle
You'll get over it, trust me.

You'll get over it, trust me.

mer, 10/17/2012 - 18:22
#4
Portrait de Zenpai
Zenpai
Monday: OOO Why you no

Monday: OOO Why you no update?

Wednesday: OOO Why you update too much?

Seriously? :/

mer, 10/17/2012 - 18:23
#5
Portrait de Aphrodite
Aphrodite
Community Manager
The current reboot is to fix

The current reboot is to fix an issue with the Roarmulus Twins not taking any damage during battle. We're very sorry for the inconvenience and thank you for bearing with us.

mer, 10/17/2012 - 18:28
#6
Portrait de Damienfoxy
Damienfoxy
well now i feel better. thank

well now i feel better. thank you aphrodite

mer, 10/17/2012 - 19:41
#7
Portrait de Lightyourfire
Lightyourfire

Bosses not taking damage? Doesn't seem too serious of an issue

mer, 10/17/2012 - 20:00
#8
Portrait de Princeberton
Princeberton
Live Long and prosper

I'll admit that it is a bit annoying when every update requires a bugfix patch, but I completely understand why it is necessary. When you're fixing code, especially for a complex system such a Spiral Knights, there are always unexpected consequences to a major adjustment. It's just a fact of life

jeu, 10/18/2012 - 03:58
#9
Portrait de Sir-Didymus
Sir-Didymus
RAGE

WHY U FIX GAME?

ven, 10/19/2012 - 09:02
#10
Portrait de Aureate
Aureate
Processing Thoughts of You Always

Pfahahahaha, a couple of days ago everyone was [farting] about the lack of updates and now this?
Priceless. Utterly priceless.

jeu, 10/18/2012 - 05:34
#11
Portrait de Batabii
Batabii
I think patches need more

I think patches need more quality control if there has to be three in 24 hours...

And as far as I know, there's still bugs from YEARS ago that have yet to be fixed, like the mute failure bug....

jeu, 10/18/2012 - 05:37
#12
Portrait de Draycos
Draycos

While it is funny, the main reason for complaints now is 'they should have fixed this beforehand so they didn't have to patch multiple times for one actual update'.

I don't blame them for rushing, though, given the looping exploit..

jeu, 10/18/2012 - 05:40
#13
Portrait de Thunderbog
Thunderbog

"Pfahahahaha, a couple of days ago everyone was [throwing buckets] about the lack of updates and now this?"

Fixed that for ye, Eurydice(or Altanta, whoever else :o) style.

We must be very addictive using harsh words, even the wise. /heh

-------

Appearantly if ye ask the developers to do a double check, I think they had, otherwise too lazy. However I would like to point out that these bugs are random. Developers who found out that there were bugs in the game would get crazy too, so ye guys aren't the only one getting on nerves.

jeu, 10/18/2012 - 10:17
#14
Portrait de Sir-Greenlink
Sir-Greenlink
Oh my friend encountered the

Oh my friend encountered the problem with the Roarmulus Twins. Glas to hear that it's been fixed. :)

Bug patched may be inconvenient but they're necessary. Three Rings try to fix several problems at once to avoid them. Would you rather have a buggy game?

jeu, 10/18/2012 - 10:30
#15
Portrait de Darkbrady
Darkbrady
Go play a game where each

Go play a game where each patch/update takes an hour, then try and whine about this. Virtually all of SKs updates and patches are as quick as restarting the server. Log off, wait 5 mins, log on, nae bother and yet you whine like a child. Srsly, imagine waiting an hour+ each update, and two hours for the weekly maint.

*sigh*

jeu, 10/18/2012 - 11:04
#16
Portrait de Autofire
Autofire
No no no

this is one of those things where the windows users are getting to wait 2 hours 'afore they can play because the patcher is broken.
Now, you all just need to switch to Linux. One update on Linux takes a minute, if not two. :P

jeu, 10/18/2012 - 16:26
#17
Portrait de Fehzor
Fehzor

LMAO- the roarmulus twins ALWAYS break.

jeu, 10/18/2012 - 19:32
#18
Portrait de Dukeplatypus
Dukeplatypus
It's true, I think that was

It's true, I think that was the 3rd time the Twins became invincible? Good ole Gremlin engineering.

jeu, 10/18/2012 - 19:44
#19
Portrait de Aphrodite
Aphrodite
Community Manager
Snipe in the gears

Snipe in the gears

jeu, 10/18/2012 - 19:47
#20
Portrait de Bella-Donna
Bella-Donna
Since gremlin engineers

Sine gremlin engineers can create sometimes invincible constructs, I wouldn't mind them making me some armor in the future.

jeu, 10/18/2012 - 19:59
#21
Portrait de Dukeplatypus
Dukeplatypus
^

Sometimes protective armor? :P
It works against every known danger while functioning except friendly rockets and the occasional fine feather helicopter-fowl getting stuck in the machinery.

jeu, 10/18/2012 - 20:11
#22
Portrait de Fehzor
Fehzor

New attribute: Invincibility for two hours after patches

jeu, 10/18/2012 - 20:11
#23
Portrait de Bella-Donna
Bella-Donna
What would happen.

I would spurn all constructs wishing to befriend me and go on a rampage through haven where I will set up my throne! I will be invincible and since there is no snipe gun, you will have no means to defeat me! I will have you all bow down and then slowly remake all the clockworks in my image. It's ever changing design adding poetry to my works and then I will establish pease among all knights and monsters through fear and Mewkat pocket spies! Then the clockworks will be safe for all and peace come everlasting until my death... AH SNIPE IN MY ARMOR! NUUU!!!!

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