I was thinking for a long time how the arcade can be revived..I just thought an idea without deleting the mission system..I dont know if its good just dropping in the table..With our 100 mist we can do 2 vana runs without deaths so the income is 15-16k(without tokens).I do one vana per day because its too boring and tiring to do the same twice everyday..So i thought the mission point system!In order to repeat missions after the completion you must have mission points.You can get 1 mission point completing a depth on clockworks.So for example for vana run u ll need 5 points..It may drop our income to 9-10k but it ll divide equally our time in arcade and on missions..I think the prestige missions will not need points because they change..It may produce a confusion when a friend ask u to help him and u ll respond i dont have points but isnt the same way with energy?I dont know if its good so tell me if its more trouble than solution..Futhermore i ll be glad if another idea will be posted..Its sad that the arcade is dead..Clockworks was the main idea of this game..Now its grinding and grinding doing the same thing over and over..OOO introduced the danger missions and prestige to make it less boring but because prestige is useless not many players do these missions.
How the arcade can coexist with the mission system..
Clockworks was the main idea of this game..Now its grinding and grinding doing the same thing over and over..
I'd just like to point out that they didnae remove the arcade; there's nothing stopping you from doing whatever you'd like to do, including going to teh arcade. If you feel that the missions has done nothing but force you to grind, then what did you do in the arcade before now? Did you play and have fun, or just grind Vana anyway? Because if it's the latter then nothing's really changed for you...
C'mon, as if people didnt only grind Vana and Jelly when there was only the arcade. Missions made it more obvious and easy, but the original problem is still there.
Gates that dont have a boss or arenas will always be empty because of the big payout difference. It's a partial revive.
@ Luguiru for a mission with 5 stages u need 5 points..Each stage of arcade=mission stage.And yes start from finish in order to take
points.(Glad you added that i forgot it)
@ darkbrady Its not the same man..Because the prices moves from the current system(mission system).So yeah i can still play the arcade but now its at least 2x harder from the past(era without mission system).With this idea i try to harmonize things..
@Little juances You are right the difference in the income is the main problem..Yeah we used to grind jk and vana but we were in the arcade so the half stages were different every time..Do you understand the difference?Now u get bored and tired easier than before because its exactly the same thing..I think 10k income is good per day(tier 3) and the players will not get bored..Futhermore i think because of the income the ce prices will drop a little right?
@incization i didnt get your comment sorry..
Thanks for your comments!
Would the points work like prestige in dailies where it only counts if you go from start to finish?
How about you need a point for every mission floor, so if a mission has two floors you need two points and if it has five floors you need five?