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Best Gun for Graveyard Missions/ Leg of Almire? (NEED ADVICE)

8 replies [Last post]
Sun, 10/21/2012 - 00:26
Loaferknight

Hey!
I have recently been working into getting a set up (Gun, Shield, Armor, Sword, Trinkets) for every Danger Mission/Clockwork Situation. I have finally gotten to Legion of Almire but im Stumped. Heres what I have so far: Snarbolax Cap/Armor, Crest of Almire, Rocket Hammer. The problem is I need a gun. I have a polaris but Imo Leg of almire is very fast paces and the polaris bullets are too slow to get me out of tight situations. I need to know which gun qaulifys as the best for Graveyard Missions, and Legion of Almire. Here are my canidates so far but if there are any other elemental gun thats more ideal please feel free to name them below and give logical reasoning behind your claim. Canidates: AP (Good Attack speed, comes with Med undead), Nova Driver (Good Damage, and come on who doesnt want to be shooting stars) Hail Driver (Nova has better damage but the freeze is a nice CC) Storm Driver (Less damage, but I think the shock can make up for it and come in handy). Magma Driver (Fire is good). Thank you if your still reading.

Sun, 10/21/2012 - 01:40
#1
Blue-Flood's picture
Blue-Flood
When solo I go Valiance,

When solo I go Valiance, Magma, Polaris.

Parties I swap between Valiance and Storm Driver.

Valiance ftw, pushes back the charging knights and bomb skellies. Two shot and stop makes it damage high enough to almost equal an alchemer.

Sun, 10/21/2012 - 05:56
#2
Bopp's picture
Bopp
Blitz Needle for the tough enemies

In a regular graveyard, the zombies are no problem, right? The only problem is the phantoms? You might consider charging Blitz Needle. I usually just charge my elemental sword on them. WRH's charge may not be reliable for you, though. Charging Brandish or DA or FoV is.

In Legion of Almire, the Almirian Crusaders, slag guards, and dreadnoughts are the main problem, right? Definitely Blitz Needle. If you want a gun for the little enemies, any of the elemental guns will work. I imagine that the alchemers will out-damage AP, but I have no evidence to back up that claim. I usually play with elemental sword, Blitz Needle, and maybe Shivermist Buster if the party wants it.

Sun, 10/21/2012 - 08:20
#3
Zeddy's picture
Zeddy

Just kite stuff and spam Polaris. The cleanest LoA runs I've had have been the ones where everyone's been using guns.

Sun, 10/21/2012 - 10:08
#4
Darkbrady's picture
Darkbrady
Blitz and Polaris; srsly it's

Blitz and Polaris; srsly it's all I use there. Blitz the Crusaders while they're still ashen and they'll die before they even stand up. Polaris kats and everything else that can't track/kill you. Blitz the Slags and Dreads. If you're lucky you'll have a hazer there which'll make gunning a truckload easier.

Sun, 10/21/2012 - 11:17
#5
Orbwanter's picture
Orbwanter
-

My usual loadout for Legion of Almire was Rocket Hammer/Polaris/Shivermist/Ash of Agni

-If you're good at handling the rocket hammer, you don't need blitz that much. Blitz is better for sleeping crusaders, but if they're awake it's usually safer to dash-cancel them to death. Dreads always show up with a horde of zombies that'll punish you for firing a blitz charge if you don't manage to freeze or seperate them, whereas the hammer lets you fight amongst the crowd. It's also fantastic for quickly exterminating Kats, which should be one of your highest priorities.
-Polaris is mostly for howlitzers and Kats that aren't in a good position for hammering.
-Ash of Agni has two uses - safely thinning out a crowd if you're the last one alive, and grabbing aggro on trash so your party can deal with bigger threats safely. Dropping Agni lets you put most of your focus into dodging, which makes it great if your idiot teammates woke up all the crusaders in an arena and got themselves killed.

Sun, 10/21/2012 - 11:21
#6
Lukehandkooler's picture
Lukehandkooler
*If you're lucky you'll have

If you're lucky you'll have a hazer there which'll make gunning a truckload easier.
+2

I like having Argent Peacemaker and Polaris. If you're half decent at swap-shooting you should be able to cc a lot of stuff and always have a round or two left in the AP for getting out of a tight spot (the respawning blocks, keeping switches closed) Polaris is nice to have for the howlitzers there too and AP is nice for blowing up the unattached head when they die too because it provides a few more chances to hit if its flying on an arc or something is in the way. Avoiding a reload or too many in LoA is clutch.

------------------------------travel time----------------+
Trollaris 1-2 shot---------exp/push--------->++AoE asplosion++
ArgentPiece----------popcornX5--------->(stuff dies or see #1)

~Luke

Mon, 10/22/2012 - 02:21
#7
Batabii's picture
Batabii
Nova driver. For that matter,

Nova driver. For that matter, any driver. The slags/zombies tend to cluster. Though personally I'd prefer to use Electron Vortex in both situations.

Hail driver is the worst driver, because ricochets will break the ice.

Mon, 10/22/2012 - 04:24
#8
Aquajag's picture
Aquajag
You look like you're doing a

You look like you're doing a sword setup. Personally I use AP for the ease and speed. Last thing I need, since I have little experience with guns, is to be stuck in place while slowly firing. If you are a gunner and just aren't using that gear here, then do whatever. But as someone with very very little gun experience, I find normal AP attacks to be very friendly to me. Also in Legion of Almire they are very handy for the bombie gate switches, for the howliters, and for hitting sniping at Crusaders and the like.

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