Forums › English Language Forums › General › Suggestions

Search

LD Recons & Guardians tweak

8 replies [Last post]
Mon, 10/29/2012 - 17:37
Thinslayer's picture
Thinslayer

The Recon Cloak more closely resembles a shield. It can be activated permanently, but takes "damage" as it is hit. You are only forced to uncloak when it has taken as much damage as it can. As a "shield," it has no resistances, but has rather high shield-health. It should be enough to withstand a hit or two from common LD weapons.

The Guardian Shield should have the maximum resistances from all damage types and statues, plus maximum shield health (like Omega Shell). It is presently a tad too weak to be really competitive. If a little balancing is necessary, one could either take away its abilities (+sword ASI, +bomb CTR, -gun ASI) or reduce the health it grants the user.

Opinions?

Mon, 10/29/2012 - 17:45
#1
Darkbrady's picture
Darkbrady
Letting the recon cloak tank

Letting the recon cloak tank isnae what we need; they just need to remove the "breaks completely when some AAr snipes you". As it is, a single lucky swing or shot leaves the recon completely defenceless against strikers whose booster is otherwise "unbreakable" meaning that as soon as anything breaks the shield, you die. They dnon't need to be able to tank hits cloaked, they just need to be able to re-cloak after a hit.

The guardian shield is a "tad weak" already, but removing their already abysmally low bonuses to improve it even more? Might as well just do nothin'. Guardians are in need of changing, but it certainly doesnae involve removing the two pathetic buffs they already have.

Tue, 10/30/2012 - 11:24
#2
Windsickle's picture
Windsickle
What about giving the Recon

What about giving the Recon and Guardian Shields instant regeneration like the Striker Shields? I've noticed that they both, when broken for several seconds, slowly regenerate while the Striker Shield, after being broken for several seconds, regenerates to full instantly.

Wed, 10/31/2012 - 05:45
#3
Valkerix
That is because...

As Windsickle said, striker shield regens quickly. That is beacause it never acts as a real shield. (I think)

Wed, 10/31/2012 - 05:53
#4
Valkerix
Just looked it up...

Just looked it up. Wiki says strikers have energy, which should regen near immediately. However, The recon and guardian do have both defensive props. and Durability. So, it makes sense and is fair, right? Also, the recon takes 3 seconds, and the guardian takes 6-8 secs soooo........

Wiki page: http://wiki.spiralknights.com/Lockdown

Wed, 10/31/2012 - 07:32
#5
Darkbrady's picture
Darkbrady
No, the striker shield needs

No, the striker shield needs to wait for a few seconds, then immediately fills, whereas the recon/guardians start recharging immediately but slowly. The idea is that a recon that has a broken cloak can "panic cloak" for a second or two if he just lets it fill even slightly, whereas a striker with a broken booster has to wait until it's fully recharged to boost again. It's actually a disadvantage, in theory, just not so much since the cloak/shield can be re-broken again with such ease while they're that low.

Basically, having them regenerate the same way as striker boosters would cripple them even more, I assure you.

Wed, 10/31/2012 - 11:44
#6
Windsickle's picture
Windsickle
Interesting. I've never

Interesting. I've never actually compared their times. So what you are saying, Darkbrady, is that in the time it takes for the Striker Shield to fill up (several seconds after being broken and then instantly to full), the Recon Shield will have filled up also (though the Recon Shield will be regenerating slowly shortly after being broken so as to allow continued usage)?

Wed, 10/31/2012 - 12:39
#7
Atacii
...

Recon's pulse/deathmark should counter other class's abilities.
--Something like completely draining an enemy's special ability bar when deathmark is first applied. With heart pendants, the recon's initial ambush has become much less effective. Because of this, I think they need more than a more durable cloaking ability to make up for what they've lost.

Guardians should be able to "shield bump" enemy players.
--A standard knockback shield bump would benefit bomber guards and allow for gunners to play guard. A stun "shield bump" would benefit sword guards. I would suggest a mix of the two, a little knockback and a very short stun as in the first energy revive blast. Making the shield stronger might help balance the standard swordie vs guard matchup, but it would make the gunner vs guard matchup even more tedious.

That said, any attempt to balance LD classes would be welcome.

Wed, 10/31/2012 - 19:50
#8
Darkbrady's picture
Darkbrady
@Windsickie:It takes less

@Windsickie:
It takes less time for a strikers boost to [fully] regen, which is about 2~3 seconds(?) but cannot be used at all in that time. The recon shield slowly regenerates starting almost instantly but takes closer to 4~5 seconds, although it can be used duing this time and fills up faster than you use it, so it's possible to cloak for a second or two to cause disorientation while the bar is still regenerating. This would be an advantage, but as stated earlier, it doesn't balance off much as you can't outrun strikers and your position has already been revealed, meaning that even quick cloaks do little to actually help you. The cloaks power comes in the pre-emptive sense.

Guardians are the same as recons but take even longer to regen (6~7 seconds tops?) but their shield doesn't get reduced by use.

Powered by Drupal, an open source content management system