Okay, some of the older players (the ones that have been playing longer, not age related), have definatly noticed that the game has gotten easier, not in terms of skill, but in actual stats.
Here is what I think the devs should do.
Re-buff beasts. Face it, no-one thinks of them as a threat anymore and no-one cares about piercing defence anymore either because of the de-buff.
Decrease the bribing for king krogmo from 25 to 10. In blast network, 25 energy is just too much to pay for 4 people. no-one bribes in lockdown anymore either.
Buff the caultry sword. No-one uses it, it's useless at the moment, buff it. Maybe you could convert it to shadow, buff the normal or increse the jelly bonus so it out-damages nightblade against jellies.
I'll add to this list later, feel free to add to it, edit it or change it in any way.
What kind of buff? Give them all massive muscles and Austrian accents? I can imagine it now, a lizard with a giant throbbing red arm for a tongue that has a fist on the end to punch through your face and rip out your circuits instead of stupid vials. Nothing silly about that at all.
Not a Krogmo junkie, moving on.
How much damage would it have? The same as it currently does and still no alchemy path? How about we make the blade into a giant muscular arm that punches shadow damage? That would be pretty original and not silly whatsoever.