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New games for the Colosseum

7 replies [Last post]
Sun, 11/04/2012 - 06:20
Aotr's picture
Aotr

one man army: standard pvp game , however everyone has a team of their own . the player with most kills after 5 mins wins, up to 10 players per game

classical run: 50 players run from haven to the core , once killed a player becomes a observer , the last person remaining wins, there are no party buttons and all players must stay in a ring of light on the ground that moves as rooms are complete , going outside the ring will cause you to take fire damage

maze/puzzle: everyone is must go through a series of co-op puzzle like challenges that is randomly generated ever time, you can't die here

proto set FTW: the same as lockdown expect everyone must wear full proto set (a extra slot is opened for the bomb) , in the starting room instead of the standard class system you get to pick two trinkets of any kind (every trinket in game is avaible)

Sun, 11/04/2012 - 06:21
#1
Aotr's picture
Aotr
also i'd like to see some

also i'd like to see some jerks please , just to see how bad this can go

Sun, 11/04/2012 - 06:28
#2
Darkbrady's picture
Darkbrady
Team Deathmatch? With the

Team Deathmatch? With the way some players are kitted out, how about "Naw". The only reason the OP players aren't just god moding LD is because caps exist. Leave death-based matches for either 1v1 duels or after LD has been severely balanced.

A big Dauntless? That'd really just need to be a player-organised event, although there'd be no way to monitor revs and would allow ce revs. Could still organise a race of sorts, though; would be a reason for some to play CWs again.

Wouldnae complain about a few more co-op focussed missions or side-games in the CWs.

The latter is, again, really just a player-organised event. Guilds do this (to varying degrees of Prototude) very often amongst themselves.

Sun, 11/04/2012 - 06:56
#3
Aotr's picture
Aotr
@Darkbrady

my guild would hardly oragnise those events , since i live on the other side of the world to them. and half of those ideas were inspired by games like torchlight II , portal 2 , old game modes that were removed and what people often talk about

Sun, 11/04/2012 - 20:08
#4
Kellnox's picture
Kellnox
bleh

One Man Army: Free for all LD with our own shields and no capture points? +1 :D

Classical Run: A bit hard to do, honestly. Would be better to just hold an event yourself.

Maze/Puzzle: I'd like to see this, but it would probably be in the Clockworks, not Colosseum. Plus, after a month, everyone would have memorized the solutions.

Proto Set FTW: Just hold a GvG LD where everyone uses Proto or something. Or go to T1 LD, I'm 50% of people have that anyway. ._.

Sun, 11/04/2012 - 20:22
#5
Aotr's picture
Aotr
@Kellnox

i did say that the puzzles are randomly generated, so everyone is different from another , kind of like how minecraft terrain generation works (where a area is code to generate in a current way but is not restricted to a preset)

Sun, 11/04/2012 - 20:32
#6
Juances's picture
Juances

The problem si the amount of players. How many people are currently playing free-for-all BN or T1 LD?
Even T3 lockdown is pretty popular but if you check how many people are palying at a given moment it's not really much.

We can add lots of mingames but there wont be enough players to start a match.

Mon, 11/05/2012 - 01:10
#7
Aotr's picture
Aotr
@Juances

you don't need the party to a full to start a game you know

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