Hello, I am here to talk about a concept for a new PvP game: THE ARENA. The arena is basically a brawl where the competing players see who can survive the longest amid an endlessly spawning horde of monsters.
Costs to enter: Players must pay 500 crowns to enter a arena match.
How it works: An arena match holds a maximum of 8 players: when all the players are selected, a random pair of family themes will be chosen for the match (one of them will always be a turret-containing family) as well as a random status theme (fire, ice, shock, poison, or none). As per usual, the players have 25 seconds to bribe King Krogmo for coins and other rewards.
The arena starts with the players in various corners of the room. A "3...2...1..." countdown will go off, and 4 weak, random, non-turret monsters from the selected families and status categories will spawn in "wave 1". After these monsters have been defeated (or in 30 seconds, depending on which comes first), "wave 2" will spawn, following similar rules; note that the defeated monsters do not drop any heat or materials but may drop a maximum of 5 crowns. As the match goes on, the waves will start to become larger and more perrilous: from wave 3 onward, turrets can spawn, large monsters (trojans, lumbers, alpha wolvers, etc) will spawn after wave 5, and every 3 waves the maximum number of spawned monsters will increase by 1 until it reaches a cap of 15: no more waves will spawn until the number of monsters falls below 15. The following monsters WILL NOT spawn under any circumstances in the arena:
- ANY healing monster (Gremlin Menders, silkwings, etc)
- ANY boss monster
- ANY drone monster
- ANY monster only found with a boss (such as slag guards and perma-frostfurs)
- Lost souls (goes without explaining)
- Pit bosses (Sullivan would be very upset otherwise...not to mention they can create yes-men, who HEAL pit-bosses)
- Battlepods
- Scuttlebots (they're almost completely harmless!)
- Phantoms (You can't kill them...)
- Monsters unique to shadow lairs (Carnavons, I'm pointing at YOU!)
- Rare spawns (including love puppies)
ANY OTHER MONSTER IS FAIR GAME. Players are not necessarily, though - there would be two categories of The Arena: PvP-enabled and PvP-disabled.
Note that Krogmo will get insulted if you fail to attack any monsters during the match, even if you are in the PvP-enabled mode and are attacking players. If he gets insulted, all acquired crowns will be deprived from the offending player, and they will receive no Krogmo coins.
The victor is determined by who is alive the longest. If a player can outlive all the other players for 10 seconds without dying, they will be proclaimed the winner and will receive 1,000 crowns in addition to any they received bashing the monsters: all the other players will only receive the crowns they earned from defeating monsters, and any over 500 are given to the victorious player. If the leading player dies during the 10 seconds and no one revives, the match will be considered a draw and all crowns acquired will be distributed evenly, with no 1000-crown bonus in the picture. On a side note, crowns ARE NOT shared between players when collected directly in the arena, unlike all other areas in spiral knights.
Players can revive using energy if they do so within 10 seconds of being slain, but if they fail to do so they will be instantly teleported out of combat and turned into a spectator.
Please give feedback on this idea.
This has been suggested to death already. Use the search function next time.