I have been using bomber for a long time and ive been having to use other shields for a long time. It took me forever to think of a good way to make a demo shield that wasnt to op so this is what i thought of. How about the volcanic demo shield gives your character movement speed increased low when you first upgrade to, but medium msi when at level 10. This would be good for bombers and would allow for faster bombing, i thought of msi because i always find it hard to not take damage when charging bombs so msi would be a great help.
okay ignore what ive put on so far here and instead of making set specific shield there just be 3 sets of shields with damage and ctr low at start and medium damge and ctr at level 10 and each have different defence (elemental, piercing, shadow). but to balance this combo of 3 mediums (from armour, helm and shield)+the medium from level 10 bomb there should be that each of the different types of shield should have a disadvantage like for elemental shield fire and shock disadvantage, for the shadow shield curse and ice, and for piercing shield stun and poison.
First problem: Volcanic Demo with MSI? Shouldn't it be Merc Demo with MSI, or Volcanic Demo with CTR?
Secondly, it wouldn't account for much in the end; even stacking it with Merc Demo would be a moderate boost, at best.
A more appealing bomber shield would be bomb damage/ctr, tbh. Simple, but it's enough. I'd cream myself if they introduced a bomb dmg:med shield, personally. Would solve a lot of optimisation issues that other classes don't have as much a problem with.