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[New Armor UV] Total Damage Reduction

7 Antworten [Letzter Beitrag]
Mo, 01/28/2013 - 20:22
Bild des Benutzers Chrome-Zero
Chrome-Zero

This is my first suggestion thread, so I'm new to this suggestion thread and whatnot.

Anyways, I was thinking about how there could be a total damage reduction UV - a UV that allows a user to receive less damage from monsters/opponents. Because of various reasons, it may be slightly overpowered, but the damage scales could be nerfed. Perhaps for every value of the UV from low to max, it could prevent half a bar of hp when hit. So when wearing a cap and a coat with UV max, a total of 4 bars could be prevented. Like I said, it sounds OP, so the values could be scaled...maybe a quarter of a bar (not seen) prevented from each hit (max of 2 bars without shield).

As for the shield, this UV will also reduce the damage taken, so the shield will last longer.

It may sound unpractical depending on its damage values and also damage type defense, but I think it would be nice to have a general small bonus.

Mo, 01/28/2013 - 20:27
#1
Bild des Benutzers Iapnez
Iapnez
Make this UV provide 1/3 the

Make this UV provide 1/3 the bonus of a singular defense-type UV. Why? This UV would add an overall defense to all four, so it'd be balanced if its defense value was low.

Mo, 01/28/2013 - 22:09
#2
Bild des Benutzers Luguiru
Luguiru

This is as literal as "I want a universal defense so I only have to work for one armor set and never worry about equipment variety because clones" can possibly get.

We have armor with defense against all four damage types though each item only has up to two defense types naturally. There are UVs for those same kinds of defenses which can be added onto those items.

Di, 01/29/2013 - 05:00
#3
Bild des Benutzers Quakeman
Quakeman
because enemy output are not

because enemy output are not "beast / fiend /gremlin themed .. its piercing / elemenmtal /shadow

so they cant split the damages for each of them

Di, 01/29/2013 - 05:14
#4
Bild des Benutzers Zaffy-Laffy
Zaffy-Laffy
Zaffy is Laffy

Let me just add on to quakeman here...

Generally there is a reason to diversify the game to make it more interesting and challenging, by adding a variety of attack and defense types. If you look towards the overall, normal defense is something to go with. Please do not interfere with the game's strategic defense diversity by adding a universal buff, it is just too OP, especially if it can be obtained by just mere anyone.

Di, 01/29/2013 - 05:21
#5
Bild des Benutzers Quakeman
Quakeman
if you want too mutch of

if you want too mutch of defence and attack types yuou cans till look forward pokemon XD

Di, 01/29/2013 - 06:07
#6
Bild des Benutzers Little-Juances
Little-Juances

Get a normal defense UV. There's still plenty of it in T3.

Anwyays, this UV should only protect against the 3 special types but not normal because as I already said, most attacks still deal it and effects would stack makng it twice as effective as you think it'll be.

Di, 01/29/2013 - 10:36
#7
Bild des Benutzers Skyguarder
Skyguarder
This UV sounds familiar

It looks like "Increased (Type) defense: (Level)

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