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My take on Endless Dungeon

5 replies [Last post]
Wed, 02/06/2013 - 09:53
Shamanalah's picture
Shamanalah

After reading "Strategy Minigame" of Captainshockwave, this idea popped in my head so I decided to write it down...

Would love to see an endless dungeon that the pay-out in CR and heat is worth while.

Let's make it simple...

ENDLESS DUNGEON

How does it work?

A 5th door (depth, level, clockwork tunnel, arcade elevator, whatever you call it) appears! The only levels on this particular "arcade elevator" are ARENAS (old school arenas in Arcade, not the easy one in the missions). You can still decide the which arena it will be with the clockwork system. (only the 6-7 first arena)

Unlike a normal arcade, this can only be accessed in T3

Arena's are in a continuous loop.

After getting to the last depth of the Tier (28) you get transported to another Arena with ??? depth (just like a SL) and you cannot invite people anymore. From this moment, the arena are only made of Haunted Passage mobs and are randoms. No theme, just like Haunted Passage, just a cluster f**k of randoms mobs

The only way to get to the other depth is to finish the 3rd round of the arena and access the "last" elevator, the first two will get you to haven

Mobs get 10% more HP and flat dmg bonus per ??? depth you go in. So let's say you are on your 3rd ??? depth, the Haunted Passage mobs has 30% more HP and 30% more dmg (watch out for those trees, they will one shot you eventually)

So that way you will die someday and it won't be easy to grind this but it will result in a good pay-out and maybe an alternative to the FSC grindfest that has been going on since... well I can't remember because back in July 2011 people were still grindfesting FSC

Wed, 02/06/2013 - 10:24
#1
Canine-Vladmir's picture
Canine-Vladmir
0_0

Im confused.
Did you say ENDLESS?
with arenas?

Wed, 02/06/2013 - 10:26
#2
Quakeman's picture
Quakeman
good people can reach

good people can reach ridiculously high low depth that way, id rather liek 1 imposible dungeon and see how far people can go than a looping one

and by imposible i mean like a final stand .. you made it to here ... there is an elevator to exit .. fight what you can .. if you cant endure the fight anymore you can just leave, but monsters spawn endlessly ... EVIL AND POWERFULL MONSTERS ... lumbers , fiends , healers , meders , bombers , greavers, cursed zombies ... ect

Wed, 02/06/2013 - 12:02
#3
Little-Juances's picture
Little-Juances

Don't you mean UNKNOWN passage?
Haunted passage is just a regular undead clockwork tunnel.

Anyways the basic concept of arenas is too easy. Kitte enemies by running in circles. It doesnt' matter how much damage and health you give them.

Unknown passage is hard because it has swarm seeds slowing you down and buffing enemies, along with those unkillable "turrets".
If you put that too then it'll be challenging.

Wed, 02/06/2013 - 13:08
#4
Quakeman's picture
Quakeman
id like they "censored

id like they "censored word"ing fix the jelly spikes so we see them ... at the moment its the same color than the ground and you always get hit by them

random guy : yeah buy you can just shield

me : shut your face , you have to attack to get the doors down and when you beat a skeleton on the other side of the room , you get hit by a jelly spike that no one seen because its the same color than the floor

Wed, 02/06/2013 - 14:55
#5
Nunncitrus's picture
Nunncitrus
similar idea

i had a similar idea some time ago, http://forums.spiralknights.com/en/node/73156 i thought you might like some of the ideas here, and if not, well thats fine too :).

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