Everyone knows that strikers rule LD. I mean EVERYONE. People keep complaining about damn health nerfs, but strikers can just get heart trinkies to remedy that. However, I did notice one thing that contributes MOST to the striker's survivability, which is the dash. The dash is what makes the striker OP. Why? Because it gives the striker great amount of movement for going around the map and for offense. The problem is that when the striker's dash becomes all used up, it only takes a menial 5 seconds for it to regenerate back, whereas for other classes, the time is higher. So my point is that we should double the regeneration time to 10 seconds so that strikers have to choose between getting to the point fast or using that ability for offensive purposes.
+1 would make PvP more interesting that strikers would have to conserve and think about using it rather than just using it.