I've noticed that nowadays, CE is HARD to get without grinding. In fact, it's almost impossible to get without grinding unless you pay for it. That's why I propose an idea:
A danger mission with no crowns and can only be played once a week-but the prize is 100 ce.
It would make sense, seeing as how every danger mission is almost as hard as a shadow lair (at least before you get to the boss), but your only prizes are a bunch of crowns and heat that you could easily get by doing a FSC run.
What do you think?
Idea for CE
SLs are still harder than danger missions and danger mission crowns to energy used ratio is higher than FSCs excluding the tokens. Also SLs are more crowded and more traps that you can't be immune to such as GitMs drones, you can be immune to them but not quicksilver shock in UIMF (i think)
"A danger mission with no crowns and can only be played once a week-but the prize is 100 ce"
The reward would be wasted in revives if it's hard. And ven if you are good to avoid death, elevators aren't free for F2P.... :P
So you wouldn't really win 100ce, only 70 at most....
Doing FSC for crowns then buying energy from market is still better.
Easy, available all the time, and you get enough to buy 100ce while spending only 50.
A army of alts are ready to abuse this and they can send it at their main. Or their alts can be with their main, and rev them for free. So nope.
giving away ce for free would raise the price because of the lower demand. or, at least , I think it works so.