Forums › English Language Forums › General › Suggestions

Search

New content (combat wise) suggestion

2 replies [Last post]
Tue, 03/19/2013 - 21:29
Grim-Angelx

So its been a while since ive seen some hard new content. All i have seen is LD maps and the occasional new danger mode mission. But none of these things change the way the game is played much at all imo. You get a party and beat things down. Repeat.

I just want to see more variety because currently what we have are

Sworders - (GF,DA,Brandishes)
Gunners - (Alchemers, AP, Setenza,occasional callahan, polaris)
Bombers - (they actually have a nice variety)

Anyway i want to see something new. So here are some ideas that i thought of.

New Concept: Shieldless - If we could put something else in that hand wouldnt this game have a Whole lot more options. Would create more party play such as support classes and the like
***(on a side note 90% of the time i dont even use my shield to block. I tap my shield key to push enemies away and reposition myself)

New weapon Class:

1) Bow/Arrow - how it would work: Fires long range projectile that pierces through all targets. Holding the mouse button causes you to pull back on the bow and distance projectile fires is based on how long mouse was depressed.

- Can also add statuses like arrow that burns/freezes/shocks.

2) Dagger - melee weapon: attacks about as fast as a DVS Charge attack: Enhanced auto attacks (critical hits for a short duration critical hits do 200% damage)

- New concept - Critical hits

3)*** If we are going to have an empty hand why not put something in it!

Duel wield- Can hold 2 of a particular weapon type

Swords - the number of attacks in your combo is equal to the number of total swings available. The time it takes to execute the combo is equal to the average time it takes to do the combo with each individual weapon. Charge attack incorperates both weapons charge attacks.

Guns - well now u have twice the ammo. and each gun is treated seperately. Think about something like valiance in 1 hand for the knockback and a alchemer in the other hand for the damage.

Bombs - no duel wield for u. Instead u get detonaters? :o example. Bombs become stackable. U can place 3 blast bombs in a spot and then blow them all up. Bombs are destroyed upon death

4) Magic?- What if like the medic gremlins we had some form of healing skill. Or even a healing bomb for allies. Since bombs work as a form of AoE ability a healing bomb would create a support role for the team and and interesting party option.

5) While were at it. Shield Buff! - Shields have some effect when made in contact with besides blocking. For example some shields can add status like freeze or burn or stun upon contact OR shields can even do damage (crazy battering ram) with spikes. So that ur not just helplessly blocking.

Well thats all for now.

I just want to see the game grow. And i feel its at a stand still.
I really like the bow and arrow idea though. and its something i would like to see implemented. If anything else catches ur eye please say something ^^

Tue, 03/19/2013 - 22:02
#1
Draciusen's picture
Draciusen
Hmm

Bow and Arrow - First off, you need 2 hands to hold a shield, and it looks more like an overpowered gimmick weapon if anything.
Shieldless/Dual/2h - Suggested and shot down so many times, Vanaduke has less holes in him from Blitz Needles.
Dagger - Cutter revamp and we're good.

Tue, 03/19/2013 - 22:26
#2
Hexzyle's picture
Hexzyle
-1

You suggested like, nearly every overused and oversuggested combat idea in the book. I recommend you at least use the forum search bar or search for threads using google before suggesting your ideas

Bows and Arrows have been suggested in another thread, and far better than what you've done here.
Critical Hits are unnessisary because knights are powerful enough already, and it's far more effective to have a constant source of damage than to have one that randomly spikes and dips
Dual wielding weapons have been discussed over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over, and to say the least, more detailed than your 7 sentences.
Healing outside of hearts will never be implemented into the game. The lead developer of the game has said so himself. And magic was suggested in another thread already. (multiple times) Google is looking mighty lonely right about now.
About shield statuses, there is a thread about that literally on the front page.... do you ever read the forums or are you just posting your idea here and then never coming back? o.O

Powered by Drupal, an open source content management system