During the first three missions where we test the Drakon, Seraphynx and Maskeraith they worked well for me and the attacks played out smooth. The next day when I finally chose my Maskeraith it becomes unresponsive. When I say this I mean that pressing "1" makes my character do the shout thing and point/poke the air, but the Sprite just sits there looking around. Anybody know what's wrong? When I played through the Arcade I faced no lag. Even my friends Sprites responded immediately.
Unresponsive sprites?
Do, 08/01/2013 - 07:04
Hardfault
The Arcade is useful!
But seriously, an update as big as this comes with several bugs and glitches, just be patient for 000 to fix.