Now if for the sake of argument that everything for the revive system will be staying the same and no major changes, I wish to have this morphed. I actually think the way this all works out is just fine, but when you have any revive system out of a players hands it's just asking for trouble. Today for example I was in Vanaduke and I hadn't died yet and was just going around blitzing him and then as I'm running along fire lands on me and down I go from almost full hp to nothing and oh wait, I don't have time to type to my other party members, "help, need water" before i get auto-revived and then die again. I know this is just one example of times players get stuck somewhere, where if you just had a short timer for the auto-revive system it would solve most of that rubbish.
I'm just asking for something like a 25 or 30 second timer for when you die the first time in a depth you have a timer window pop up saying revive in "30 seconds" and then it starts counting down and right under it, it has a button saying "revive now" so you can choose to revive as soon or as long as you wish within that timer.
Okay now that makes sense. I got trapped by a Trojan. Had to wait for my friend to distract it before I could get up and walk out.