Seraphynx is supposed to fill a supporting role in a group. That much is obvious and fine. However, what good is the Ray of Light then?
First thing is the time it needs to iniatie: Little thing needs to realize you want something and, out of pure joy about that, just has to make a looping before actually getting into position. Now the thing is, most enemys tend to, you know, move. Depending on where you are trying to pull it off chances are good you can't move in a straight line long enough with enough room between you and those vile creatures to give the Seraphynx time to get ready. The thing here is, you can hardly use it in advance, because, even with maxed range, it won't have much more range than a Suda.
And if you do make contact?? Well, you are treated to some miniscule knockback and laughable damage. Shield-bashing does more damage. And if it connects long enough for all hits to damage? Might have as well hit once with your weakest weapon. Sure, it goes through enemys but, still, might have as well hit with a sword or whatever you are carrying.
Ok, and here comes the best thing: You're actually wasting a move. What I mean? You can't be doing anything else while commanding it.
In a pinch and want some room to breath? Shield barely holding? No can do, bro, gotta put that shield down and wave your hand for me to help you.
You're in the middle of a combo? Nah, I'll wait till you finished it - don't wanna take the spotlight.
Holding a key or something about your head? Well, bad for you, but I can't help.
It doesn't end there however - while you are giving the command - that is, wave your hand - you can't cancel out of it to do something else. You have to finish issuing the order.
Let me get this straight, it's supposed to support you in a fight and to do that, it demands that you make yourself completly defenseless, so it can fire a 4-tile long and 1-tile wide beam (if you maxed range). For reference, that is not far enough to bridge the chasm on the left side of the training hall.
To get to the gist of it: I don't want it to do more damage - it should be a supporting move. I don't want it to do more knockback - it would just look silly.
What I ask for is to increase it's range by at least 2 tiles.
(Do not get me wrong, I have grown quite fond of the little critter and like the update in general, but this skill is... a joke.)
Did you put all 3 skill points in magnify?