So, in the supply depot, there are the Orbs of Alchemy for each star level with the CE/energy* price the same as the old crafting energy cost. However, getting 2 or 1 of a particular star level can be a pain when you(the general population, especially new players) don't have 800, 400, 200, 50, or even 10CE. The current pricing and can hinder players who are short some CE and can't find what they want in the Clockworks or at a decent price in the AH. So, what I suggest is the ability to adjust the quantity of what we want from the depot. This would apply to Rarities and the other items we can get from Kozma(thanks Junecat for fixing the typo). For example, 10 sparks of life cost 200CE, 20CE each at that rate. So, if we could adjust how much we want the prices would be optimal at the current rate, but still affordable at the other rates. 1 Spark of Life(SoL) could become 23CE, 2 for 46, 3 for 69(hehe), 4 for 92, 5 for 115, 6 for 138,
7 for 161, 8 for 184, 9 for 207, and 10 at a discount price of 200CE. I realize this may not work with this example but we could figure some way of making it a system for each Rarity(not the pony :P). Perhaps 21CE for each SoL could work.
Feedback is appreciated, and no raging, please be calm and discuss if it isn't too much to ask for. :3
*Technically it is still classified as Crystal Energy because it posses the same properties of the new "energy" and "Crystal Energy" all the same.
This is Green-Twister for mah buddies.
I don't really see any harm in this.