Your patch today didn't help at all. I still have a brief connection problem during which I lag onto spikes, then come back into the game having to use a spark of life to continue. This would not be a problem whatsoever if emergency revives weren't automatic, or at least had something like a 30-second timer before reviving you automatically. I'm beyond frustrated with this, even if my shoddy internet isn't OOO's fault. It's still something that I really don't want to have to pay so badly for every single time I disconnect.
Please, please, PLEASE make Emergency Revives non-automatic.
Tue, 08/06/2013 - 21:53
Vermilion
Wed, 08/07/2013 - 07:19
#2
The-Mighty-Potato
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If they weren't automatic and people did badly at the beginning of a mission or something they could easily restart for free, after you use 1 Spark in a level then from then on in that level you will choose if you use another Spark or 'Return to Haven'
The unfortunate fact of the fix added today, is that it doesn't help disconnect issues where the server does not recognize you as disconnected immediately (the d/c symbol). There can be periods of disconnecting that doesn't outright boot you from the server, so you are in a limbo while the data is still trying to stream.
As for how it is currently working, the player also needs to load the level again upon logging back in after a disconnect, where the Emergency Revive will activate upon the logging back in part (leaving the player to likely die again, to what killed them while disconnected in the first place.)
Due to all of this, I really must request that the Emergency Revive have a better grace period through some fashion.