I know I'm probably a little late on this one, but upon looking through a few of my spiral knights screenshots from a year ago... I really miss a lot about the old UI that isn't reflected in the new one. At a glance I could see:
- HP (in a convenient spot, just below my character)
- Crowns
- Energy
- Party member's HP (Not just a percentage. Why would you change this??)
Now, you have to open menus just to see your crowns/energy, there's no way to see how much HP your party members have other then the percent. (Though since all items are instanced, it doesn't really matter anymore...) and the ATROCIOUS HP bar. Your character portrait is freaking huge when your character is already the main focus, smack dab in the middle of the screen. There've been many, many times I've died simply because I just hadn't noticed I was low on HP, other then the annoying red screen, in the heat of combat glancing up towards the top left corner of the screen isn't always the most convenient thing to do... and even THEN, that awful shield bar that covers up your HP when it's up? As if the bigger then your character, color changing orb around your character wasn't enough to infer your shield's health from?
What I mean to say is... We went from a sleeker, stylized, more minimalistic UI that displayed more useful info, to a typical futuristic MMO feeling UI that takes up more space on your screen yet displays LESS information. A /choice/ between these two user interfaces would be greatly appreciated, especially considering one of the main draws of this game for me was it's art style, which ever since the UI update has lost a lot of the charm it once had.
just a quick bump