I had an idea of a new weapon, which i thought of 2 weeks ago.
It is going to be a scythe called Reaper's Scythe.
It's normal combo is a 2-hit attack. The first swing is from right to left, then second is from left to right.
It will be dealing Pure Shadow damage. And a Low chance of curse.
It's charge attack is a 180 degree swing from right to left then proceed to a smash like a troika.
1* looks like a hook.
2* looks like a wooden stick with a knife.
3* looks like a wooden stick with a blade.
4* looks like a wooden branch with a blade.
5* looks like 4* but with a dark fiendish glow.
Charge attack of 1* and 2* will summon only 1 zombie
Charge attack of 3* and 4* will summon 2 zombie
Charge attack of 5* will summon 3 zombie/slag
You will be able to put "add-on" to the weapon. Example: I want to get a slag so I put a flame soul into a special machine thing/crafting machine. Then whenever you charge you will summon slag walkers. Everfrost for frozen shamblers. Storm chaser for frankenzom. plague essence for droul. And a reaper rib to make your normal dust zombie stronger.
And if possible, make a boss for it.
Like a grim reaper. which is a T3 boss. The token can get the 1* of this item, reaper hood, reaper cloak and reaper shield. The scythe is 40 tokens, the other 3 is 30tokens. That is all.
Thank you for reading this. I hope it gets into the game.
For some reason, I like this. Besides the pure shadow damage. The summoning aspect intrigues me, along with the materials used to change the type of the summoned creature. I wouldn't make them slags though. Perhaps a variation of the haunting haze ghosts that behave like wisps, or a reskin of a DA charge attack.
I'm worried it could put the gran faust out of use though.