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New rarities for Energy Gates, Mecha Knights and Turrets

5 replies [Last post]
Mon, 08/19/2013 - 07:41
Tutajkk's picture
Tutajkk

Or at least for the knights and turrets. It worked before with mist energy, but now there's really noone who would waste 5 energy for a mecha knight or a turret. It could be called Energizer and would have a similar drop rate to spark of lifes or eternal orbs, with only one needed to activate gates, knights and turrets.

Mon, 08/19/2013 - 08:53
#1
Thunder-The-Bright's picture
Thunder-The-Bright

+1. muliplied per every energy gate/mecha knight/ turret in game.

Mon, 08/19/2013 - 09:22
#2
Pipipipipi's picture
Pipipipipi
+1

+1

Mon, 08/19/2013 - 10:12
#3
Blandaxt's picture
Blandaxt
agreed

Yeah, that would really be a good idea. Also for the vial and pill seller to sell Mechaknight kit at the beginning o the level and at basil.

Mon, 08/19/2013 - 10:20
#4
Niichi's picture
Niichi
~

I still open lots of energy gates, but yeah I'd never use energy to activate a mecha knight or laser turret now. I did before as a novelty but that was just using up mist I figured I wasn't going to use up. Drops to do the same would be cool.

Mon, 08/19/2013 - 10:21
#5
Juances's picture
Juances

lol, Blandaxt, you agree to remove the price of activating mecha knights but want to buy them from basil anyways?
That'd be worse, compared to his prices...

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