Thanks, Candlestick Keep.
Bullets shouldn't be able to hit you if they're 10 meters over your head.
This is an engine limitation. To overcome the limitation it would involve taking a clawhammer to said engine, putting the mangled remains back in its metal box and then praying to the almighty God Of Burger,Lime,Tangerine that when you press the on button that the box doesn't rattle and subsequently explode.
If they ever do this then it would make for some very interesting multi-tiered levels/Lockdown maps.
I don't know what's being suggested here, or why it is being suggested, but I'll +1 to show I take interest and care in this suggestion. :/ Also, it seems serious.
You can shoot bullets at the top of a ramp and hit some poor zombeh at the bottom.
But you can't do it the other way round.
It kind of makes sense, having an advantage of higher ground.
You can do it in a few areas of The Crash Site.
These bullets, fired from way over my head and displayed as such, can hit me. It doesn't work the other way around.
Honestly, this is a mild example. I've been hit by bullets fired from a Howlitzer three flights of stairs above me. The bullets were so high up that they weren't even on camera when they hit me.
I would be fine with it if there was a sane way to judge when I'd get hit by the bullet or not, but there aren't any shadows on the ground or anything. At least make the bullets drop to near-ground levels so I know what I'm dodging, you know?
At least make the bullets drop to near-ground levels so I know what I'm dodging, you know?
Yep, this sounds like a good temp fix.
+1, although then again, we are on Cradle. How do we know there isn't something in the atmosphere which duplicates Polyp/Gun Puppy/Howlitzer Bullets and makes the duplicate invisible? Perhaps when the Lichens crashed on Cradle the smoke-like substance wasn't really smoke. Perhaps it was magic which made all the Turrets develop and make them able to damage Knights no matter what ground they're on. How will we ever be able to find out the mystery behind these magical turrets? Or...are we ever going to find out?
(Terrible) Theory by The-Mighty-Potato.
EDIT:
@Autofire Haha :P
You can throw all the lore you want at it, but it'll remain bad game design.
Potato, at first I was following until you got to the part of where they can hit things on any ground. If that's the case, the T1 puppies at D1 could hit me at the core. xD
This is annoying. The game seems like it thinks it's 2D. Somebody should invent a z-axis!
+1