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Increased Orbs of Alchemy Drop Rates

3 replies [Last post]
Tue, 08/20/2013 - 23:01
Koolaid-Dude's picture
Koolaid-Dude

With the addition of different kinds of orbs of alchemy in crafting equipment, the game has become even more challenging. Of course, these items are rare to find, but a bit too rare. But this is a problem because it's really hard to find one, and even there's an increased chance of finding one in treasure boxes (which is probably the only place to find orbs, aside from missions) they're still too rare, and the best way of getting one is from the auction house, in which is excruciating to buy because of their cost. I suggest that the drop rate should be increased to lessen difficulties in finding one, but they are still quite rare.

Optional Suggestion: Bosses like Snarbolax should have a chance to drop different kinds of orbs of alchemy, but only a few will be dropped.

Tue, 08/20/2013 - 23:13
#1
Oatmonster's picture
Oatmonster
Lick Number 58425

The drop rate right now is more than fine. The price on the AH is similar to if you had bought the orbs using energy.

At absolute most, make orbs drop outside of their specific "tier".

Tue, 08/20/2013 - 23:26
#2
Koolaid-Dude's picture
Koolaid-Dude
Nope, for me, it's VERY hard

Nope, for me, it's VERY hard to find one

Wed, 08/21/2013 - 02:04
#3
Mickmane's picture
Mickmane
That's like asking "Have stuff drop CE." in the old system.

Any Orb you get from doing runs, no matter how rare, is an extra free item you get. I doubt they're meant to build your entire Arsenal.

The Orbs you see on the Auction House are those bought with Energy from Supply Depot and sold on the Auction House with a profit.

I would like to have Orbs be less strict in where which drop. Or give me some additional use for my surplus Eternal Orbs, and I'll keep buying Elite ones.

Hey, how about we can turn Orbs into Fire Crystals of the same * level, and Fire Crystals into Orbs? (With a loss of course, as seen from what they each cost with energy. 50% loss would be fine, I think.)

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