***Disclaimer***
Hopefully nobody has opened a thread like this, or with ideas similar to this. I'd just like to say that these ideas were all thought of by me, with some help from friends. (Which was mostly me asking them "Does this sound overpowered? or is it decent?"
****End of disclaimer***
My idea is fairly simple in thought, and I'll leave the exact damage/effects/ranking ideas I include up to OOO if they ever were to try something like this.
Well, for us Vanguards, lets face it....Tokens really lose value. As a newer player, I was always thinking that getting the Brute jelly/Plate armors from Brinks would make me super-powerful and amazing at the game....And now that i'm fairly well off, and have beaten vana+shadow lairs multiple times, i've realized that Brinks is...kinda...not that useful, outside of getting extra crowns. By the end of this suggestion, I hope that people agree and we could maybe work toward putting these idea's in, and making Brinks more....useful, or at least giving us more items.
In short, I want to add a few "special items" to each boss-token line. They are basically all Recipes and Weapons, and I'll include a Name/Gameplay Mechanic/Description for each. I'd also like to add, that for each of these weapons and such, you will have to reach a certain rank to even see them. Much like how the Supply Depot doesn't show you 5* items as a newer player, viewing these would also require a rank. However, it'd be nice if you could get something in the mail, or a notification, when you can see/buy them.
**From Snarbolax**
Name: Stinger
Cost: 50 Frumious Fangs
Type: Antigua
Gameplay: Basically, I want this to be a 4* Piercing variation of the Antigua. I'm sure people are always saying they want it, and theres probably more suggestions of it on the fourm (Hope they didn't use the same name, at least). I would imagine that the 4* would have Damage bonus: Low to Wolvers, as well as dealing standard 4* antigua damage ( Imagine silversix to undead, now replace with Stinger and Wolvers). I also picture the bullets being a reddish color.
Description: "Out in the wild, creatures love to bite, rip, and claw. But you like to sting".
Star and Rank: 4*, Knight-Elite
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Name: Spiker
Cost: 75 Frumious Fangs
Type: Antigua
Gameplay: Honestly, same as before. Only mimicking the 5* Antigua variants with piercing damage. It would also acquire a Medium: Wolver bonus. Also, with the charge hit, I picture it using something along the lines of the image that the Wild Hunting Blade uses when you do its charge. That would be, for those who don't know, an image of the snarble biting. I picture it being virtually the same as the giant birds that exit the Argent and Sentenza, Only this time, a grassy yellow snarble lunging. For this, I picture the bullets becoming the same shade of grassy-yellow that the Snarble would be.
Description: " A newly forged handgun made from the Spines and skin of this world's finest predator"
Star and Rank: 5* Rank: Champion
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**From the Jelly King**
Name: Ball-O-Slime
Cost: 75 Jelly Gems
Type: Large Sword
Gameplay: I picture the "Ball-O-Slime" to be, in a sense, a lot like the 5* Warmaster Rocket Hammer, but much slower, And with no lunge. And it would only do Pure-Normal. Each hit would be quite a bit weaker then a Leviathan Blade, but it would have decent pushback, And three hits instead of the Rocket Hammer's 5. It would also have the look of a Mace, hence the name "Ball-O-Slime"
Description: "This gelatinous mallet has, for years, been a staple in bringing Jelly-Justice"
Star and Rank: 5*, Champion
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Name: Ball-O-Spike
Cost: 75 Jelly Gems
Type: Large Sword
Gameplay: I picture this bearng the same look as the Ball-O-Slime, however, this would have a few Jelly-Spikes on it. Basically, Imagine a Mace...but pinkish! I also see its stats being virtually the same as the Ball-O-Slime, but dealing moderate Piercing Damage, instead of Normal.
Description: "Time and time again this weapon has proven itself to keep away beasts trying to devour the Jelly Kingdom"
Star and Rank: 5*, Champion
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**From Roarmulus Twins**
Name: Eye of the Storm
Cost: 125 Bark Modules
Type: Slow Brandish
Gameplay: I imagine this being a Shock-Version of the Fang of Vog. The charge hit would let out a barrage of shocking balls, and have a moderate chance of shocking the user. Each normal hit would be a very slow hitting brandish, with a slight chance of causing slight shock. And honestly, it may sound overpowered ( OH NO EYE OF THE STORM SPAMMERS ON LOCKDOWN!), But with its slowness, and with the existence of Shock Bombs and Pulsars, I don't believe it'll make the game "unfair".
Description: "Monsters throughout the clockworks complaining about bad weather have something new to talk about "
Star and Rank: 5*, Vanguard
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Name: Wrath of Roarmulus
Cost: 150 Bark Modules
Type: New type of Bomb
Gameplay: I would love to see a bomb like this in action. I see it as a slower to detonate bomb, with a 5* radius, that (somewhat similar to shard bombs) will let out three waves of tiny shock-balls, much like the Roarmulus attack where they let out a barrage of tiny shock balls, only now it happens within the bomb radious. Each bomb would do roughly 35 damage, and have a chance of slight shock.
Description: "Salvaged from the very creature built to destroy, its mission can now be carried out by the ones who destroyed it"
Star and Rank: 5*, Vanguard
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** From Vanaduke**
Name: The Heavy Burden
Cost: 100 Almarian Seals
Type: Magnus
Gameplay: I picture this as a Magnus type weapon that deals pure-shadow. It also inflicts a moderate chance of slight Curse to those who are shot by it. However, I feel its slowness and the overall dislike of the Magnus' style weapons by most Knights will lead to this being very unused in Lockdown. Even if it were to be used, its going to be about as useful as the Faust, which can be beaten by simply moving.
Description: " Although this weighty gun is a Burden to carry, its a much bigger burden on those its facing..."
Star and Rank: 5*, Vanguard
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Name: The Grave Digger
Cost: 75 Almarian Seals
Type: Shovel-Type (The low star Slime Slasher)
Gameplay: I'm imagining this as a bigger, ash covered, version of the Slime Slasher. Dealing a large amount of Normal damage, and its charge hit (Which would remain the same, one big burst, not like the voltedge/other brandishes charge hits having waves of its ability). Its charge his would also, since being covered in ash and being so hot, have a moderate chance of causing slight fire. Normal hits would not have an affect.
Description: " After traveling through the broken city of Almire, its not that hard to imagine what this was used for.."
Star and Rank: 5*, Vanguard
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Name: The Bone Breaker
Cost: 75 Almarian Seals
Type: Beast Basher-type
Gameplay: I'm thinking, for this, of making it very similar to the Beast Basher, only this one doing almost the same amount of damage as a Leviathan Blade, its charge hit doing the same as the "Grave Digger" mentioned before, and this one having Damage vs. Undead: High.
Description: "Entering Almire, you wonder why things like this exist. Exiting Almire, you understand completely."
Star and Rank: 5*, Vanguard
I understand most of the star/rank's are Vanguard, but to be honest, I picture most of these items as "Trophy" items, Or simply new things for the knights that like to have everything. Or....something new to spend your abundance of tokens on!
Any criticism's/added ideas/mispellings/problems you see would be very appreciated, And honestly, I'm probably overlooking something overpowered with these weapons.
If vanaduke is going to give more weapons, why not a miniature version of his hammer?
Yes, I'm serious. It's the most obvious and logical idea.