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Bringing back health revives

5 replies [Last post]
Sun, 08/25/2013 - 17:48
The-True-Cake's picture
The-True-Cake

For any who don't know, pre July 29th patch a knight could give half his health to revive another team mate.

I was thinking to balance getting this the "Emergency Revive" could instead revive a knight with only half his health (to make it more like an "emergency" ration, instead of something that's just super convenient).

While I do love the emergency revive, it can cut a run super short. If none of the party has any sparks, and I'm the last one, with an 18 vitapod and 3 super ultra mega heal pills, I would like to be able to pick my party up so we can all continue deeper, instead of having to try and do it myself.

What do you guys think?

Sun, 08/25/2013 - 17:54
#1
Waffleconecake's picture
Waffleconecake
no exscuse when elevators are free.

If your team sucks too much to be able to complete a level with 2 free lives then they should be playing on a lower dificulty or level rank. -1

Sun, 08/25/2013 - 17:57
#2
Skyguarder's picture
Skyguarder

No matter what, health reviving won't come back.

Died in a level with nothing? Lets start over again!

Sun, 08/25/2013 - 17:59
#3
The-True-Cake's picture
The-True-Cake
@Waffleconecake

When I die it usually it's not my fault. Not being vain it is the truth. After the patch everyone can agree lag spikes have become insane in frequancy, and that, sadly, gets a lot of knights killed.

This would cut back on runs that could have easily gone on for another 10 depths, but was cut short due to a bad server-side lagspike, and a trojan.

Sun, 08/25/2013 - 18:15
#4
Waffleconecake's picture
Waffleconecake
Most lag is client side so it

Most lag is client side so it is usually the player's fault.
Either far away, comp can't handle, or issues with your modrm. All server side lag is felt by all users of said server. If what you said was true then allot more complaints about lag be around.

Mon, 08/26/2013 - 02:30
#5
Niichi's picture
Niichi
~

Health sharing between living knights (akin to how we could drop health capsules for others pre-update) would be cool, but not a system that once again encourages players to stay KOed on the floor expecting other players to wade through a sea of danger to revive them.

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