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Dear Devs

12 Antworten [Letzter Beitrag]
Mo, 09/02/2013 - 01:41
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Gary-The-Greedy

Hello guys, first of all thx for an awesome game!
Now to the point. The game isnt as rewarding for effort as it should be. Im not talking loot only, even little things like bonus rooms, lore or eastereggs would be awesome. You play on elite difficulty and what? Not much of a diffrence.
Second thing - steam has workshop, why not let players construct segments out of which level is generated? Just a segment, that shouldent be too much of a difficulty and the generator would get lots of new patterns. The park generator in tony hawk wasnt that much of a hustle and something like that would work wonders. One in 1-2 months check top rated content, fix if needed and add to pool.
Last thing, players that made everything they wanted socialise in haven, snipe the AH or return to spiral knights only when there is an update, like pet update.
Please consider my words. Thanks!

Mo, 09/02/2013 - 01:53
#1
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Thunder-The-Bright

elite difficulty we are playing right now it's the base, nick said they will add something in the future.
new scenario rooms ect were added recently (thanks altsby), and we don't need a new way to separate the skilled form the average.
steam workshop and user created enemies has already been suggested, search for em. on google, this search function is [redacted].
the last sentence is known, the forum community already has some solutions, skim through the first 10-15 pages, maybe you'll find something.

Mo, 09/02/2013 - 02:00
#2
Bild des Benutzers Gary-The-Greedy
Gary-The-Greedy
But those scenario rooms

But those scenario rooms arent that common. And like I said elite isnt enough rewarding for trying. Im not talking about seperation! For example, why isnt there a reward for getting all 8 sprites in the fsc? Things like that! You can go the easy way, ooooor gut up, do it 100% and get equivalent reward. New enemies arent needed, new and many unique lvls are needed, thats why I suggested segment contest on workshop.

Mo, 09/02/2013 - 02:08
#3
Bild des Benutzers Thunder-The-Bright
Thunder-The-Bright

"equivalent" reward? for jumping two rooms? ok the puzzle room, but all the others are full of enemies, you lose some loot. besides, it's entierly your choice to do a room or not. with unnerfed enemies you jumped rooms. I belive.
we know we need new things, and nick said they are adding them. but we also neeed some balance, so that would be reeeeeealy appreciated.

Mo, 09/02/2013 - 04:14
#4
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Dust-Dragon
Beep.

Suggestions 101: Offer a detailed suggestion, not a "why is something like this not in the game?".

New enemies arent needed, new and many unique lvls are needed, thats why I suggested segment contest on workshop.
SK, kinda.. well, needs both.

Mo, 09/02/2013 - 12:11
#5
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Gary-The-Greedy
I cannot understand why you

I cannot understand why you so aggressively defending Thunder. Equivalent - reward coresponding to effort and extra time taken, what cant you understand from that? Small effort, small prize. Not counting the loot... I dont know whos who here, but if suggestions get threated like this in >>suggestions<< section, then whats the point of it?

New mobs, hmmm Ill be egocentric here, but I think SK is good with the mob pool, it never bothered me. The a la THPS segment design tool is by my taste the best, the easiest, the fastest way to prolong SK life.

Besides that it would be awesome to do something else then run, kill and collest keys/stuff or pushing buttons. Preventing something from happening, convoying npc to clear the blocked path, conveyor belts, minecarts, chasing someone/thing, running from something ( like amnesia (something more thrilling than candlestick))

Mo, 09/02/2013 - 15:43
#6
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Thunder-The-Bright

try being here for 4-6 months and not being tired of suggestions like this. I'm here on the forums since an year ago I think.
you reward form extra time taken is the loot from enemies. the only thing which is below standard is, again, the room with the wheels.
please notice the lack of variety in the beast family.
don't worry, suggestions are read by the GMs and my comments *shouldn't* alter their judigment.

Mo, 09/02/2013 - 16:43
#7
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Oskvion
+1

+1 should have this in the game. Nick said something about no two levels being the same when SK first came out. This would truly support that claim.

Di, 09/03/2013 - 00:40
#8
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Gary-The-Greedy
Thunder - your logic supports

Thunder - your logic supports grinding and gringing makes you loose intrest in the game.

Workshop gives you free manpower to do anything, just give them the tools
????
PROFIT

Di, 09/03/2013 - 02:18
#9
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Thunder-The-Bright

oh, I agree with the workshop, it's just not likely to happen. maybe something like that but in game would be great. not everybody wants to go with steam.

Di, 09/03/2013 - 05:42
#10
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Blaackblue
Agree's with thunder's recent post

my main is on kong, and although i do have a steam account i don't use it much

Di, 09/03/2013 - 05:57
#11
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Aotr
so basically you want mods

so basically you want mods for spiral knights?

Di, 09/03/2013 - 08:01
#12
Bild des Benutzers Gary-The-Greedy
Gary-The-Greedy
Aotr, no! Just a way that

Aotr, no! Just a way that players could present their work to devs and after checking it would be added in to official product. We are many, we can do wonders.

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