Me and my friends thought of this and well we though that if you want an orb such as the elite orb. you can get a recipe for an elite orb for at least 1000
crowns and in the recipe you'll need 3 advanced orbs or maybe vile seal or anything that can be used to craft the orb
adding up orbs of alchemy
-1 cost for 1000cr recipe but +1 for orb recipe. Just need to add crowns value to craft like 5k to make 3.
just allow us to turn higher orbs into lower orbs and this is a legitament idea
And although I completely agreed with you at the time now I can see the Flaws in the Suggestion (No pun intended...................................................................of course it was).
4 Star Helmet
4 Star Armor
4 Star Shield
4 Star Weapon
overall - 12 Elite Orbs
1 Elite orb - 3 Advanced Orbs
12 x 3 = 36 Advanced Orbs.
To get 1 Advanced orb - 3 Simple Orbs
For 36 Advanced Orbs
36 x 3 = 108 Simple Orbs
For 1 Simple Orb - 3 Flawed Orbs Which is as far as it goes.
Infact let me work this out....
Kozma Flawed Orbs: 3 for 10.
Oh dear, already people can cheat the system.
10 CE = 3 Flawed Orbs, which then makes 1 Simple.
50CE = 3 Simple.
So people would buy 3 lots of Flawed to save themselves 20CE.
Sorry. :/
It would be a great idea if you put it in reverse, similar to how u can craft down heat crystals.
Bleugh.
So, basically, you want to be able to gain 4* Alchemy Orbs by eventually building up from as low as 2* Orbs, then use them to progress?
How are people going to deal with T3 monsters if they haven't faced that many T2 ones yet?
Never mind the fact that it'd also basically remove CE from the need to progress - people'd go with the easier, faster option of crafting up orbs. Don't get me wrong, getting to 4* is a pain, but this isn't the way to do it.