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Cape's in Spiral Knights

34 Réponses [Dernière contribution]
mer, 10/09/2013 - 09:25
Blitherpaladin

I was thinkin It might be cool we have capes in Spiral Knights, I was also thinking I will be great if you can attach it to your armour. (What I mean by that I think we can make it part of your armour and add "Bouns's" E.G "Shock Resistanace", "Damage Bounse".

- It can also be a accessory!

Post your ideas! :3

EDIT: This was going on for a long time, I just talked to Latisan Sklay and he said " We suggested that on the podcast back in the spring I think."

mer, 10/09/2013 - 09:30
#1
Portrait de Inferno-Forum
Inferno-Forum
BENDROWNED

So basically you want visible Trinkets that are also accessories?
-1 to the trinket part, +1 to the accessory part.

mer, 10/09/2013 - 09:39
#2
Portrait de Ustrinaferalthorn
Ustrinaferalthorn
I agree with Inferno on this

I have actually been thinking about the whole cape thing for a while, but wasn't sure if anyone would be on board. Now that I think about it, we could have an Almirian cape! Vanaduke wears one with the Almirian crest on it & I think it'd be so cool to have that! :o The accessory slot would probably be the same for wings so no cape/wing combo for us... Of course, we'd have the other basic styles such as Divine, Prismatic, Shadow, ect., but it'd also be cool to see a Gremlin cape with this symbol on the back.

mer, 10/09/2013 - 09:46
#3
Portrait de Khamsin
Khamsin
.

+1 to Capes. Not sure about stats though.

mer, 10/09/2013 - 09:50
#4
Blitherpaladin
Yea, Its not too bad if you think...

We can make em trinkets that are also visible accessories so shoulded be too bad I think the GM's can think about that.

Lets keep this thread alive.

mer, 10/09/2013 - 09:55
#5
Portrait de Ustrinaferalthorn
Ustrinaferalthorn
Absolutely not on the trinket

Absolutely not on the trinket idea. If you're going to do that with one accessory, you have to do that with all, and that would just be silly. Besides, these are accessories. They only exist for a cosmetic purpose and that's it. There doesn't need to be anything else special about them because they're already special. It's just plain silly. Plus, think about it:
Some accessories you can only find through events. It'd be unfair to have something that changes your game mechanics be only exclusively offered during events.

mer, 10/09/2013 - 09:56
#6
Portrait de Khamsin
Khamsin
@Blith

Capes wouldn't mess with every set of armor though. Probably should make them a back slot.

mer, 10/09/2013 - 10:01
#7
Blitherpaladin
We can do that, thanks for the ideas!

I was thinking about a "back solt" too :3

mer, 10/09/2013 - 10:28
#8
Portrait de Thinslayer
Thinslayer
Edna Mode

NO CAPES!!

mer, 10/09/2013 - 10:40
#9
Portrait de Autofire
Autofire
You are experiencing a PICNIC ERROR!

You see, the issue with making them Trinkets is...

If you get two at once, then what? Does one not show? What if one is different? There are too many quirks with the current Trinket system which denies it of holding major cosmetic effects.

However, capes, though suggested before, would be awesome and need to be added. I would get one.

mer, 10/09/2013 - 10:44
#10
Portrait de Ustrinaferalthorn
Ustrinaferalthorn
@Thinslayer

I was waiting for someone to post that xD

mer, 10/09/2013 - 11:25
#11
Blitherpaladin
Another idea

What if your only allowed to have one Cape equiped? That should clear some things up. Also remember the "back slot" idea.

Here is something we can expand on:

- Do we want Cape's to have themes?
- Do you want them to have logo's of enime flags or symbols? E.G: Almire type logo.
- should they have a bit of a animation to them E.G: Flopping around.

Please expand on thse :3

Keep commenting and keep the thread alive :3

mer, 10/09/2013 - 11:35
#12
Portrait de Ustrinaferalthorn
Ustrinaferalthorn
@Blith

You do realize that all of that was what I had covered in my first comment, right? Also, still, NO to the trinket idea. And why the h would anyone think it's a good idea to wear two capes in the first place?

mer, 10/09/2013 - 11:43
#13
Blitherpaladin
Lolz

I never said you can wear 2 caps at onece. Besides I said "lets expand on those" maybe brainstorm :3

Thank you :3

mer, 10/09/2013 - 11:52
#14
Portrait de Ustrinaferalthorn
Ustrinaferalthorn

It's still a bad idea to give the capes perks because capes are something that would be in high demand. Since OOO needs to make a crown sink, they'll make them part of a promo, therefore exclusive limited time offer, which would be unfair to players who don't have the funds or are not present during the event. So again, no to the perks. Khamsin already made a point on another thread suggesting that there should be a few battlesprites created for an exclusive event, but just like this, it would be unfair to offer something that gives you an edge on players for a limited time.
I'm standing firm on that point.

mer, 10/09/2013 - 12:30
#15
Portrait de Arkate
Arkate
*Capes.

Capes should not be given perks. As a misc, they would be fine but because OOO is notorious for clipping, I'm a little bit afraid of capes. I can imagine a bright red towel going inside my armor. Ew.

mer, 10/09/2013 - 16:50
#16
Portrait de Martial
Martial

+1 to capes as accessories. NO PERKS!

mer, 10/09/2013 - 17:36
#17
Portrait de Possiblespy
Possiblespy
Ventriloquism!

Maybe, instead of trinkets that are accessories, we just make them accessories that are trinkets.

"What's the difference?" The difference is that trinkets that are accessories go in trinket slots, then add boosts and visible prettyness to whatever gear you're currently wearing. Accessories that are trinkets will go in the accessory slot, then add boosts and visible prettyness only to the gear you put them on.

"What if they clip with your armor?" There's armors without accessory back slots to try to prevent this, and if it ends up looking ugly anyway, that would be an error on the player's part. People already know how to accessorize. I imagine it would look similar to the scarf, so people will know what to expect.

"What if you equip two at once?" Well, I don't know, what if you equip two accessories at once? By making them use accessory slots, no conflicts will come up.

"NO CAPES!!" Well, to make it fair for those who are either unwilling or incapable of getting a cape, we could make ALL accessories act like trinkets.

"All accessories? So those super rich people with armor made entirely out of accessories will instantly become invincible?" Well, yes, if we made it so that accessories inherently have a guarantee for a specific boost. But if we make them work like armor and weapons instead of like trinkets, everything would be fine.

"How will accessories get UV's, then? It's not like you can craft them, and digging through lockboxes until you find the perfect UV-accessory combo sounds awful." We could let Punch give them UVs, in addition to the random UVs from lockboxes.

"Will I be able to roll for UVs on an accessory that I already have on my gear? I want a UV, but this Prismatic Winged Dapper Toupee Combo or whatever took forever to find." Sure, that seems like a good idea.

"Duodecuple MAX Skolver sets. No." What?

"x12 MAX Skolver sets. No." Good point. To stop crazy stuff like that happening, we could include limits on the UVs for accessories.

"Hmm. What would those limits be?" Some possible limits could be the number of UVs each accessory could hold, capping the power to make them only low or medium UVs at best, and whether or not they would apply in Lockdown.

"Knights are already OP, why should we give them even more power?" Well, maybe we could limit the UVs to damage and status resistance ones, the ones that are normally available on armors and helms. I've heard plenty of people complaining about how pointless trying to be defensive is, maybe this would help.

"How much will these UVs cost?" Well, I'm not an economist, but I'd be inclined to think that they'd be less expensive based on how many limits there are, with the minimum being around 10k crowns. Any less than that, and it would be too easy to just steamroll through it until you get the perfect setup.

"Will the price to roll on an accessory be based on how valuable it is?" There's no good way to measure how valuable an accessory is. Wings are better than Maid Headbands, sure, but things like event accessories will plummet when the event rolls back around and everyone has more of them than they know what to do with. Besides, the gear we have already doesn't take the item's value into account, why should this?

mer, 10/09/2013 - 17:43
#18
Portrait de Ustrinaferalthorn
Ustrinaferalthorn

No.

mer, 10/09/2013 - 17:50
#19
Portrait de Possiblespy
Possiblespy

Why?

mer, 10/09/2013 - 17:55
#20
Portrait de Ustrinaferalthorn
Ustrinaferalthorn

Accessories are accessories.
Trinkets are trinkets.
Do we REALLY need to make that complicated? No.
No, no, no, no, a million times, N FREAKIN' O.
NO UV'S ON ACCESSORIES.

jeu, 10/10/2013 - 08:23
#21
Portrait de Toeni-Sevan
Toeni-Sevan
But what about scarves...

I love scarves...

jeu, 10/10/2013 - 08:44
#22
Portrait de Autofire
Autofire
You are experiencing a PICNIC ERROR!

@Toeni-Sevan

I said the same thing to someone else...

Hah! We already have them!

jeu, 10/10/2013 - 11:29
#23
Portrait de Bitsbee
Bitsbee

That apostrophe in the title is bugging me...

jeu, 10/10/2013 - 11:31
#24
Portrait de Ustrinaferalthorn
Ustrinaferalthorn

Me too...

jeu, 10/10/2013 - 12:12
#25
Portrait de Terra-Necro
Terra-Necro
*slaps Blitherpaladin in the face*

Gimmeh yo sole. I wannah munsh on eet anh wub eet een yo wittle fase!«

jeu, 10/10/2013 - 14:01
#26
Portrait de Arilys
Arilys
"Bye bye, Billy!"

No.

1) We don't need more stuff to cram "Unique" Variants into.

2) The clipping. Possiblespy said:

"There's armors without accessory back slots to try to prevent this, and if it ends up looking ugly anyway, that would be an error on the player's part. People already know how to accessorize. I imagine it would look similar to the scarf, so people will know what to expect."

Sure, some accessories clip like there's no tomorrow on certain helms or armours. But if it looks bad, then it's the player's fault for using those accessories on those pieces of gear after most likely having seen how they look in the Preview window (though, some actually look decent, like the Goggles on Jelly helms).

But check this out: most accessories aren't animated and the ones that are - like Dragon/Valkyrie Wings, Cat/Wolver Tails, even Monster Pockets - are set up in a way where they won't accidentally clip with several pieces of gear. The capes would be flopping and waving all over the place and I bet that they would end up clipping through the characters themselves. Especially if we decided to walk backwards. So unless OOO spent a LOT of time taking care of clipping issues, there would be no armour that wouldn't be clipped by the capes...

jeu, 10/10/2013 - 14:14
#27
Blitherpaladin
Who's "Billy"

Em... I dont see a "Billy" here.... unless your using that for short for "Blither"

jeu, 10/10/2013 - 14:36
#28
Portrait de Arilys
Arilys
"Bright light! Bright light!"

No, it has nothing to do with someone called Billy nor is it a short way to say "Blither". It's a reference to something in SK :3

Nice way to avoid my actual post though :p

ven, 10/11/2013 - 07:29
#29
Portrait de Glad-Amparus
Glad-Amparus

Halloween Pumpkin Bandolier from '11 accessory gives hp by 1+.

Anyway, let's keep it simple. Capes shouldn't be accessories, but instead they should go along with a costum

Large-scale accessories like this end up looking glitchy, anyway.

ven, 10/11/2013 - 11:56
#30
Portrait de Little-Juances
Little-Juances

We do have scarves, wich look like half-capes on the back.

Yeah, making it even bigger will glitch, but not as much as you may think.
The only ugly part will be walking in haven with shields on our back, wich is inevitable either way.

ven, 10/11/2013 - 16:36
#31
Portrait de Yeyasonic
Yeyasonic
A small suggestion

How about they are given out every anniversary as an accessory that can be equipped or unequipped. Or they can cost cake tokens.

ven, 10/11/2013 - 17:18
#32
Portrait de Dagunner
Dagunner
Would it take up a current slot?

Some people who would want the cape may not due to accessories, and because of that have lower stats. Also some ppl may just want it for the stats and not just for the cape. Also if they were given stats, atleast 50 need to be made

ven, 10/11/2013 - 18:37
#33
Portrait de Thunderbog
Thunderbog

I remember that one...

Still, goodbye.

ven, 10/11/2013 - 20:12
#34
Portrait de Dekuinanutshell
Dekuinanutshell
@#8 LOL my idea XD

Why shouldnt we have trinkets be displayed? Armor gets displayed, shields do, even armor costumes why shouldnt trinkets be displayed in honor of support? Things like perks could alter the color of your sprite (just a derp idea hate if you want i dont care) like cold blooded could give your sprite a chilled aura, or grounding would give them a sparked look, curse resistance would give them a curse theme it would make them so much cooler to have hovering over your knight.

+1 to trinkets I find it a good motivation
-1 to having capes for #8 I love you thinslayer <3

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