Technically speaking, the game doesn't go as far as to maintain a stable population.
ArveeDance! The major updates spike the game up, but never ever maintaining the same population after. But hibernating ain't as healthy as it being alive.
Technically speaking, the game doesn't go as far as to maintain a stable population.
ArveeDance! The major updates spike the game up, but never ever maintaining the same population after. But hibernating ain't as healthy as it being alive.
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Averaging 1.5k players (exluding the spikes) since August 2012 seems pretty stable to me.
And the rest of us have full-time jobs and SK at night.
The evidence most people will provide is that their Guild is becoming inactive, Haven isn't as busy as it used to be and Arcade is empty.
Until we see some figures from an Official source I think that's all the evidence we'll get.