As s pure bomber, Turrets are painfull. I mean a Gunner could easily side-step-&-shoot, Swordies could do the same thing with a CTR high DA.
But with [the bomb that bring back memories] gone bombers are with the short stick. Now you might say : Bwuat D3mo! bmbrz have Aoe, Gunz have rnge, and swurdz DPz. !t's a balunce
I present to you The DPS gun: BLitz/ internal alchemers
The Aoe gun: pulsar/ catalyzers
The Ranged swords : Sealeds/ Brandishes
The Aoe Swords : BTB/ DA/ Brandishes
Now bombs are mostly AoA with mix of nice DPS if you get a good crowd. It not just supportive AoA. If they don't fix the weapons, i suggest adding ranged bombs:
The Ranged Remover 2*
- a radius of a 3* bombs
- nearly identical stats to a blast bomb but elemental and halved knockback
- the further out the enemy is on the fuse-radius the more damage it takes. (scales from proto bomb damage to 3* damage)
Long Ranged Remover 3*
- better
Remote Remover 4*
- even better
Turret Terrorizer 5*
- 6* blast radius(+0.5 squares larger radius than 5*)
-Roughly scales from master blast bomb to Bab damage (on nuet targets)
+1?