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Monsters and Statuses

32 replies [Last post]
Thu, 01/23/2014 - 13:24
Vesperaldus's picture
Vesperaldus

So certain monster families are resistant to certain damage types and weak to others. Hopefully we all know that. But what about statuses? I think monsters should be weak or resistant (or neutral) to certain statuses. I don't think it would be for monster families as a whole but for individual monsters. For instance, wolvers would be weak to fire (except ash tails of course) and resistant to freeze.

That's my idea of the day, what do you all think?

Thu, 01/23/2014 - 13:27
#1
Sandwich-Potato's picture
Sandwich-Potato

They already are. Gremlins, for example, are resistant to fire.

Thu, 01/23/2014 - 13:36
#2
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

We already have that. Monsters of a particular status type cannot be inflicted with their own status, and all undead/fiend monsters (with the exception of only a few rare breeds) are immune to curse. Constructs are immune to sleep as well.

I would have to say no to monsters being weak to certain statuses, as it would just make them that much more easier to kill than they already are.

EDIT: @ Sandwich-Potato
Since when were gremlin resistant to fire?

Thu, 01/23/2014 - 13:46
#3
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

ever. they take less damage from fire than, well, anybody else.

Thu, 01/23/2014 - 13:48
#4
Sandwich-Potato's picture
Sandwich-Potato

Not catching on fire, but actual fire in terms of damage, though I my Combuster lights them up less often than other creatures, it seems.

Thu, 01/23/2014 - 13:57
#5
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Hmm, never noticed that before. I always killed them off before I got a chance to check how much damage my fire was doing I guess.

Thu, 01/23/2014 - 14:03
#6
Vesperaldus's picture
Vesperaldus
I'm not talking about the

I'm not talking about the damage from statuses, I'm talking about the duration of the status. For instance Chaos set makes statuses last longer and Vog makes fire shorter.

@Masterreeve: I'm talking about a broader range of monsters than just "those of their own status type." I can understand why you would be against monsters being weak to statuses, but if they were, it would also encourage people to take advantage of statuses as a strategy. Taking the Chaos set example from above, we could have a "super" monster that is weak to all status types. Statuses would therefor be it's weak spot and it would encourage players to use statuses against it.

Thu, 01/23/2014 - 14:11
#7
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

I still think it's a bit much to have each monster have their own weaknesses/resistances to statuses. A better way to do it is to have certain status themed monsters be weak to a status of the opposite type. i.e Fire-Freeze, Shock-Poison, and Curse-Sleep would be opposites, and any themed monster would be weak to the status of the opposite type.

Thu, 01/23/2014 - 14:24
#8
Sandwich-Potato's picture
Sandwich-Potato

Wut aboot Stun?

Thu, 01/23/2014 - 14:29
#9
Dibsville's picture
Dibsville

"Wut aboot Stun?"

Stun-Stun.

Trojans, Greavers, and Lumbers would be resistant to it, as an example.

Thu, 01/23/2014 - 14:31
#10
Sandwich-Potato's picture
Sandwich-Potato

How would a Greaver be resistant to Stun? The squishy moth thing is resistant to concussive blows?

Stun-Curse, maybe? Both affect attacks.

Thu, 01/23/2014 - 14:50
#11
Dibsville's picture
Dibsville

"Stun-Curse, maybe? Both affect attacks."

This would probably work better since sleep isn't even in-game at the moment save for Sleep Vials, which are very rarely ever used ever.

Thu, 01/23/2014 - 15:25
#12
Sandwich-Potato's picture
Sandwich-Potato

Fire and Freeze.

Shock and Poison.

Curse and Stun.

But all that changed when the cursers attacked. Only Luguiru, master of screw it this parody is horrible.

Thu, 01/23/2014 - 15:58
#13
Trats-Romra's picture
Trats-Romra
Just saying

I already found that mini green jelies have weakness to shock. I was using Lighting Capacitor on RJP and noticed that minor shock inflict 38 of damage on them instead of 12.

Thu, 01/23/2014 - 16:12
#14
Sandwich-Potato's picture
Sandwich-Potato

Everything does extra damage on the mini green jellies, since their defense is drastically cut down.

Thu, 01/23/2014 - 17:05
#15
Vesperaldus's picture
Vesperaldus
Again, it's not about the

Again, it's not about the damage that the status inflicts, since damage done by statuses are normal or elemental. It's the duration of the inflicted status. It would be the same way our armour works.

Thu, 01/23/2014 - 18:40
#16
Hexzyle's picture
Hexzyle

It hasn't anything to do with the status the monster inflicts, for those of you who think Trojans and Greavers are resistant to stun.
Check armors, that gives you a pretty good idea of what monsters resist.

Slimes are resistant to Stun (most even being immune to it) and Sleep
Gremlins are weak to Freeze and Poison, and are resistant to Fire and Shock
Lumbers are resistant to Stun and Curse
Zombies are weak to Fire, and I presume they're also resistant to Freeze and Poison.
Fiends are resistant to Fire, Poison, and Curse

A monster's resistance to a status effects them exactly how it effects us: duration and intensity.

Thu, 01/23/2014 - 19:04
#17
Dibsville's picture
Dibsville

"It hasn't anything to do with the status the monster inflicts, for those of you who think Trojans and Greavers are resistant to stun."

I was suggesting it, not saying that they are resistant to it.

"and I presume they're also resistant to Freeze and Poison."

They most definitely are.

Fri, 01/24/2014 - 07:06
#18
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

damage done by statuses are normal or elemental.

acutally, no. fire deals fire damage, freeze deals freeze damage, shock is the only one that deals elemental and curse presumable deals shadow but I'm not sure.
vials always deal elemental or shadow, and barriers deal normal.

Fri, 01/24/2014 - 07:10
#19
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

How is freeze and fire damage any different from normal damage? And I'm pretty sure curse doesn't deal shadow, since I've cursed slimes/gremlins before and it didn't seem to do any extra damage (again, I'm not that very observant when I'm in the middle of battle so I may be wrong).

Also, on a side note, I vote on changing stun vials being pierce damage and poison vials to deal shadow damage. Seems more logical to me that way.

Fri, 01/24/2014 - 07:35
#20
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

because zeddy said that. I think that fire resistant armor resists fire, whatever damage type it defends from.
you can test it yourself: you take waaaaay more damage from fire while wearing chaos, and not only because it lasts more. last time I saw a video on that, vog takes 1pip less fire damage per tick than chaos from FSC shadow fire, first depth.

EDIT: a quick look at the wiki says that all fire resistant armor are elemental armors.

Fri, 01/24/2014 - 09:31
#21
Vesperaldus's picture
Vesperaldus
@THunder-The-Bright:

@Thunder-The-Bright: Comparing Chaos and Vog... both don't resist the same amount of Normal Damage. Chaos resists it less which is why Vog takes less damage from fire.

Fri, 01/24/2014 - 10:05
#22
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

all right, someone gotta test this with valkyrie and grey feather. they should have equal normal def, but they are at the opposite for fire res.

Fri, 01/24/2014 - 12:00
#23
Vesperaldus's picture
Vesperaldus
I would if I could level my

I would if I could level my Valkyrie Armour.

Fri, 01/24/2014 - 13:46
#24
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

I have a piece of valkyrie, btw. but going for the other would be a pain.
fangel, I call upon thee!

Fri, 01/24/2014 - 15:22
#25
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

I got both. I'll test it, when I get the time.

And also, Thunder not all fire res armor is elemental. Fallen set is shadow.

Fri, 01/24/2014 - 15:39
#26
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

oh, yeah, fallen. it must have slipped on me. well, it's the only one.

Fri, 01/24/2014 - 16:57
#27
Floerail's picture
Floerail
duration of ailment status

if you ask about how long they get in bad status' yes some enemies have certain resistance to some status depend on where they are...
example : throwing fire vial at ice jelly make it burned longer than normal pink jelly and make ice jelly lose it spike + damage they deal to you reduced, throwing freeze vial at fire lichen make it freezed longer than normal lichen and make it lose fire ability or elemental armor (if already caught in fire)

Fri, 01/24/2014 - 17:24
#28
Hexzyle's picture
Hexzyle

oh, yeah, fallen. it must have slipped on me. well, it's the only one.

What about Ignition and Chromalisk?

Fri, 01/24/2014 - 17:26
#29
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Yea, Igniton slipped my mind as well. But it's 1*, so it doesn't count as much. And Chromalisk doesn't resist fire, only Salamander does. Salamander is elemental.

Sat, 01/25/2014 - 01:34
#30
Einvoegleinimwind's picture
Einvoegleinimwind

What about Dragon Scale?
With the logic from above you would take the maximum damage possible (no normal defense).
Can somebody test this?

Sat, 01/25/2014 - 05:17
#31
Hexzyle's picture
Hexzyle

And Chromalisk doesn't resist fire

It most certainly does.

Anyway, you're wasting your time. My loadout with 10 points of fire resist consists only of a 1* helmet and a 2* armor, and I take less damage per fire tick than if I were wearing 5* armor with no fire resist. Fire Damage is environmental damage. It passes through a modifier (ONLY effected by fire resist) after which is it applied directly as damage to the Knight, ignoring both shield and armor.

Sat, 01/25/2014 - 06:18
#32
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Huh, I never really looked at Chroma to see that little bit of fire res. When I think Chroma, I always think Virulisk which only gives poison. So sorry, that was most definitely my bad.

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