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Shield bashing

40 Réponses [Dernière contribution]
dim, 01/26/2014 - 22:10
Portrait de Ding-Dong-Die
Ding-Dong-Die

For example, when a knights goes to shield bash a monster with ranged attacks (stationary turrents, scuttlebots, devilites etc.) and a knights goes to shield bash them. Suddenly, the monster shoots a projectile and you get damaged. But how can you get damaged if your shield is in front of you while shield bashing?

my suggestion is that when shield bashing, it protects you from damage in front of the knight but not behind (traps can still damage the knight)

Shield bashing really isn't that much popular so if it gets buffed, maybe more people will actually use it just like the dash is really popular (more popular than bash anyway).

dim, 01/26/2014 - 22:12
#1
Portrait de Blastsite
Blastsite
God I can't tell you how

God I can't tell you how amazing this would be. Get the push back and the small bit of invincibility. I think every class would appreciate this

dim, 01/26/2014 - 22:46
#2
Portrait de Bitsbee
Bitsbee
+1

Shield Bashing really needs a buff. I hate having my Knight getting ready to plow through a group of enemies only to get downed by an attack.

dim, 01/26/2014 - 23:34
#3
Portrait de Aplauses
Aplauses
+1

Yea it doesn't really make any sense. You had shield on and you still got hit. oh well

lun, 01/27/2014 - 02:01
#4
Portrait de Akuryo
Akuryo
o....o) +1

/agree

lun, 01/27/2014 - 10:08
#5
Portrait de Dibsville
Dibsville
+1

+1. I try and try to use shield bashing, but I only get hurt every time, so it's a real let-down. Invulnerability, at least to the front, should be a staple when your shield is in front of you.

lun, 01/27/2014 - 12:57
#6
Portrait de Mystrian
Mystrian
Also

people were a bit confused as to how to bind their keys in the first place (and on how to use the modifier key).

lun, 01/27/2014 - 13:52
#7
Portrait de Vanguard-Xelon
Vanguard-Xelon
+1

Agreed, I use Shield Charging pretty frequently and I get really annoyed when my shield bash collides with an enemies attack and even though im holding out my shield I still take damage

lun, 01/27/2014 - 14:30
#8
Portrait de Ding-Dong-Die
Ding-Dong-Die
Yes, it is really weird that

Yes, it is really weird that when you hold a shield out in front of you, it protects all around but when you are shield bashing, you are BASHING so it should protect the knight even MORE. At least protect the knight in the front.

lun, 01/27/2014 - 17:11
#9
Portrait de Skyguarder
Skyguarder

If a projectile is shot to the knight's shield and the shield strength is decreased temporary, then +1.

lun, 01/27/2014 - 23:12
#10
Portrait de Floerail
Floerail
good suggestion

+1 if shield bash not using half shield health bar to protect us' because half shield health already used to perform shield bash.

mar, 01/28/2014 - 14:27
#11
Portrait de Navarchus
Navarchus
+1

This is needed.
It's incredibly dumb how you get damaged when you're hitting a projectile with your shield.

mar, 01/28/2014 - 15:14
#12
Portrait de Autofire
Autofire
You are experiencing a PICNIC ERROR!

+1

mar, 01/28/2014 - 15:51
#13
Portrait de Masterreeve
Masterreeve
I make you black, bluue and red all over

+1
I'd have to agree with Skyguarder's point, getting hit while shield bashing should also decrease your shield health as if you were guarding normally. If the attack breaks the shield mid-bash, then the bash should stop.

mar, 01/28/2014 - 22:37
#14
Portrait de Ding-Dong-Die
Ding-Dong-Die
Yes, the shield should get

Yes, the shield should get damaged if a projectile hits is but the damage it takes should be less than what it takes when holding up a normal shield as it is bashing it.

mer, 01/29/2014 - 08:47
#15
Portrait de Blazzberry
Blazzberry
I have no mouth and I need to scream

The only thing that concerns me is if we use half of our shield to bash, in deeper stratums the sturdiest of shields will break. Even the ones with resistance. I'm just not seeing how using more force on something than regular should allow it to survive more.

But other than that, +1

mer, 01/29/2014 - 11:15
#16
Portrait de Hexzyle
Hexzyle

in deeper stratums the sturdiest of shields will break

Honestly, who cares? Would you prefer to take damage rather than have it hit your shield?

mer, 01/29/2014 - 13:32
#17
Portrait de Ding-Dong-Die
Ding-Dong-Die
"in deeper stratums the

"in deeper stratums the sturdiest of shields will break"

Exactly, which is why I said above that when shield bashing, the shield should take less damage than when you just hold it up as the shield is bashing which gives it more power.

sam, 02/01/2014 - 19:49
#18
Portrait de Ding-Dong-Die
Ding-Dong-Die
I just thought of another

I just thought of another reason why shield bashing need a buff. In graveyard levels, the phantom monsters can curse you, you know that some/all of your weapons/vials are cursed by the curse sign but you do not know that the shield bash is cursed. Once i used shield bash when i was cursed because everything else was cursed, i bashed and then died....

sam, 02/01/2014 - 21:06
#19
Portrait de Diamondshreddie
Diamondshreddie
+1

Ive wanted this forever, this would make shield bashing so much more reliable.

sam, 02/01/2014 - 22:57
#20
Portrait de Bamzalot
Bamzalot
+4*

4/5 on my rating list. Or a +1 for anyone else.

Just today I came across the strangest thing. Let me tell you a little story. Skip the story, it's long and boring. Here's the important part:

I shield bashed against an attacking lumber and got stun locked. For a really, really, REALLY long time. I don't even know why. I had on full Ironmight Plate Mail like I usually would. So any kind of stun should be shaken off rather quickly. I don't know how it happened, but I do know that it wouldn't be a problem if my shield protected me from that lumber bash!

dim, 02/02/2014 - 02:07
#21
Portrait de Ding-Dong-Die
Ding-Dong-Die
@Bamzalot

I don't get it... Tell me the long and boring story

dim, 02/02/2014 - 04:54
#22
Portrait de Akuryo
Akuryo
o....o)

^ stun lock is when you get immobile or frozen after being inflicted with stun. as in petrified (i mostly get this when being stun by trojans after a failed blitz attempt; stop moving mid reload)

he got stun locked for a long period of time after shield bashing an attacking lumber. and lived happily ever after. the end

dim, 02/02/2014 - 07:52
#23
Portrait de Blazzberry
Blazzberry
I have no mouth and I need to scream

Shield bashing directly into something thats bigger than your shield (aka the large enemies) gets you punished. This causes you to stop and become immobilzed, far worse than stun because you can still move while stunned.

From my escapades of bashing while gunslinging, I also noticed this has a higher chance of happening when you bash directly into mobs. (Especially with smaller shields.

Although no one really talks about this, I think this can all be avoided if you slant your bashes at an angle.

dim, 02/02/2014 - 13:23
#24
Portrait de Ding-Dong-Die
Ding-Dong-Die
So it's like freeze but you

So it's like freeze but you can't attack? So you can't move, turn or attack?

dim, 02/02/2014 - 14:54
#25
Portrait de Blazzberry
Blazzberry
I have no mouth and I need to scream

Yeah, you can't do anything. You just stand there for a short period of time completely open to any attack from enemies.

You can also test this out yourself if you don't want to take my word for it. :x

dim, 02/02/2014 - 18:02
#26
Portrait de Dibsville
Dibsville

"So it's like freeze but you can't attack? So you can't move, turn or attack?"

You can actually emulate this if you want a closer look.

Charge up your weapon near an enemy that can stun you (ex a Trojan or a Lumber), then let off your charge attack right before it hits you.

One of the easiest ways to do it is to use a Blitz Needle and hit a Trojan's shield as it's attacking you. You'll stand in the end of the reload animation and you won't be able to do anything.

lun, 02/03/2014 - 13:25
#27
Portrait de Ding-Dong-Die
Ding-Dong-Die
Ohhhh, now I get it, this has

Ohhhh, now I get it, this has never happened to me before so I was confused but now i get it.

So if you do the same thing with the LD stun spikes, it can still happen?

mer, 02/05/2014 - 00:14
#28
Portrait de Hexzyle
Hexzyle

Disclaimer: This is my speculation. Might be wrong, might be right.

A stun lock is a bug that occurs due to your actions being slowed down after your animation has already played through.
With Troika and Autogun charges, being stunlocked means that your reload animation plays through but you cannot move after it for some time, you have to wait for the slowed "frames" to finish. Say, for example, that performing an Autogun charge takes 2 seconds, and the reload takes 1. If you get stunned halfway through the attack, (1 second in) your attack cancels and you jump straight into the reload animation. But you have to wait another 1 second for the "frames" of the attack to finish, except you're stunned so it takes twice as long, and after that period you reload as normal (but under stun so half as fast)

Shield bash is affected in a similar way, but with a further modifier. Shield Bashes and Dashes cover a distance and take a certain time to complete that's very dependent on your Movement Speed. Stun cripples that, slowing the bash and making it go a shorter distance. Then, the Stun's Attack Speed modifier slows the animation and "frames", so instead of being slowed like "Speed x 0.5" (or whatever the exact speed modifier is for Stun), it's "(Speed x 0.5) x 0.5"

sam, 02/08/2014 - 06:37
#29
Mortem-Nex
+1

If we are indeed talking about the shield bash action (rather than bumping enemies around with the shield) that was implemented to the game alongside dashing, then I agree with this. I have only used shield bash once when I first tried it when it was first released. I don't understand the advantage to it.
When used as you first attack a horde of monsters, it seems silly, almost, as you may as well charge your weapon and deal real damage, without having jumped into the middle of the enemies and without half killing your shield.
When used desperately when you are trapped by enemies, for example, the last thing you want to do is take half of your shield "health" off and you also son't want to be moving into the enemies. So again it seems pointless. (I am uncertain, but can you only use shield bash when the shield is on full health? If so then that makes it almost useless in this situation as you are most likely to have a damaged shield.
It needs to be tweaked... somehow, just to make it more worthwhile to use. Dashing on the other hand is excellent.

sam, 02/08/2014 - 14:30
#30
Portrait de Autofire
Autofire
You are experiencing a PICNIC ERROR!

@Phantom

It blends marvelously with cutters. And you need full shield HP to do a shield bash.

+1 if I haven't yet.

sam, 02/08/2014 - 20:29
#31
Portrait de Ding-Dong-Die
Ding-Dong-Die
@Phantom

The other thing is, if you go into a group of enemies with shield bash, you are most likely to be hit and you might even die even though your shield is right in front of you, so it just doesn't make sense.

sam, 02/08/2014 - 21:55
#32
Portrait de Shamanalah
Shamanalah
my 2 cents

I saw this Thread a while back and thought I commented on it but I can't find my name soooo....

+1

Suggested a while back, you are not the first one but the more the better IMO.

sam, 02/08/2014 - 22:41
#33
Portrait de Ding-Dong-Die
Ding-Dong-Die
Your name is on Comment #32 :P

Yeah, I thought it would have been suggested a while back but i only started posting on the forums since November 2013 or something

sam, 02/08/2014 - 23:42
#34
Portrait de Ainogommon
Ainogommon
Gimme a cookie!

+1 Why not

dim, 02/09/2014 - 21:17
#35
Portrait de Ding-Dong-Die
Ding-Dong-Die
Ok, here your cookie!!!

*hands Gvdtok a cookie*

lun, 02/10/2014 - 10:14
#36
Portrait de Jenovasforumchar
Jenovasforumchar
+1

Due to lacks of free keys I am not using this ability, but for those who actually use this ability, it is a serious issue.

@Phantom-Saint
It can be used to stun an enemy while you are in a group of people.

jeu, 02/13/2014 - 10:18
#37
Portrait de Zeddy
Zeddy
+1

Although I feel like I've suggested this for myself at some point.

sam, 02/22/2014 - 22:17
#38
Portrait de Ding-Dong-Die
Ding-Dong-Die
Like I said many times before

Like I said many times before (and other people) It doesn't make sense that the knight loses health

jeu, 02/27/2014 - 01:00
#39
Portrait de Ding-Dong-Die
Ding-Dong-Die
Yay, a shield bash buff. But

Yay, a shield bash buff. But it doesn't really help that much against monsters.

EDIT: how is the new bash anyway?

mer, 02/26/2014 - 18:01
#40
Portrait de Aveond
Aveond
+1 to this, seeing as I've

+1 to this, seeing as I've been using bashes more often.

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