Hai! I came up with some good things that should be addd to improve the gameplay, as well as I wanted to support very good ideas of others. Special thanks to Skyguarder for sharing his knowledgle about HTML. Let's begin:
Before you read:
Why am I typing about other people's suggestions?
My own ideas:
Rocket Launcher
Buff Banner
A device counting your kills
Expansion mission: Lunar Inspect
New Sprite gear: Backside
New status effect: Recover
New trinkets - Nature Pendants
Ideas based on common complaints:
Grenade and Minibomb
Set up a Battle Sprite Project contest...
...or do something with Moonstone and Valestone
Remove achievements connected with features that were already removed
Ideas mentioned by single community members:
Shoulder accesory slot etc. by Gasguzzler (original thread)
Unlocking missions while playing the arcade by Fehzor (original thread)
Costume slot for shields by Blastsite (original thread)
All suggestions mentioned by Skyguarder (original thread)
Why am I typing about other people's suggestions?
Because I'm certain they will turn out very helpful and I don't want them to drown in spam.
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Rocket Launcher
Mentioned in another thread by me.
Type of charge-only handgun firing rockets (like those in Ironclaw Munitions Factory) travelling for some distance, and exploding after hitting an enemy, obstacle or after the range is over.
2-star version stats:
Slot: Handgun
Attack: 2,5 pips of Normal and Elemental Damage (t1: 30-50, t2: 70-100, t3: 40-60)
Projectile speed: 5 blocks/1 second
Charge time: 2700 milliseconds without upgrades
+ Explosion of radius 1,5 tile on hit
- Charge-only weapon
I wanted this weapon to be a great support to all posessors of Rocket Hammer.
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Buff Banner
I know this would make the game more like Team Fortress 2, but...
Inspired by Gasguzzler's thread about shoulder accesories, I came up with a special Buff Banner - when you kill an enemy or get hit, your banner becomes charged. When it is fully charged, you can use it to buff yourself (and your teammates, if they are close enough) to get special attack/defence/speed bonus (or all of them, depending on the kind and level of the banner). The drawback is that the Buff Banner uses a weapon slot. Only one banner is allowed to be carried at a time.
Some banners might be:
- 0* Proto banner:
- - deal a total of 1000 damage to enemies to fully charge it
- - upon use, buffs all players in radius up to 2 tiles with random good effects
- 3* Lonely banner:
- - deal a total of 20000 damage to enemies to fully charge it
- - upon use, buffs all players further than 6 tiles from buffer, but closer than 10 tiles from buffer with low weapon charge time reduction
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A device counting your kills
Buyable or dropable, a special device counting enemies deconstructed/dismantled/exorcised/ghostbusted/predated/liquified by your weapon. It might count all your kills or just kills on one special race.
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Expansion mission: Lunar Inspect
Cradle has got a Moon, right? Why not fly there to check what it contains?
Tier 1: One of the Lieutenants commanded you to fly to the Moon and check out the energy signatures appearing there. Build your spaceship and explore the moon.
Tier 2: The Grunars have restored the Moon's energy, pointing their weapons straight at Haven. Stop them before it's too late!
Tier 3: King Tinkinzar gave an audience to the Grunars and Darkfang Clan troops supported the Lunar arsenal. Grunars seem to be up to no good. Halt their scheme!
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New Sprite gear: Backside
Actually, Harnesses are a bit too underpowered device, as they only decide about kind of attack and lowly affect skill cooldown time. I came up with a new gear - Backside. The Backsides would be capable of changing the sprites' skill. They can be also attached accesories to and used as cosmetic items!
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New status effect: Recover
Status effect that will cure 1 pip (depending on efficiency, this might even be 3 pips) per second. Caused by Love Puppies (0,1% chance) or very rare Recover vials, that target Knights.
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New trinkets - Nature Pendants
Totally new pendants, that change the status conditions you get! All of them cost a bit - each transmutes a Penta-Heart Pendant. Watch out! When they are on, the vials target you!(recovers = recharges some pips depending on its effectiveness)
Hard Nature Pendant - stun recovers, recover becomes stun, increased suffering from curse;
Burning Nature Pendant - fire recovers, recover becomes fire, increased suffering from freeze;
Cool Nature Pendant - freeze recovers, recover becomes freeze, increased suffering from shock;
Sparking Nature Pendant - shock recovers, recover becomes shock, increased suffering from poison;
Toxic Nature Pendant - poison recovers, recover becomes poison, increased suffering from fire;
Devilish Nature Pendant - curse recovers, recover becomes curse, increased suffering from stun;
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Ideas based on common complaints:
Grenade and Minibomb
A tribute to all Bombers/Demomen/Sappers! I read and heard lots of complaints from Demomen about bomb system, so I decided to invent some new bombs. And here they come: Grenade and Minibomb!
The Grenade is a charge-only bomb that is throwable! Upon being thrown, the Grenade will explode when hitting floor, obstacle or enemy.
2-star version stats:
Slot: Bomb
Attack: 3 pips of Normal Damage
Charge time: 2500 milliseconds without upgrades
+ Upon launch, flies a distance of max. 5 tiles (without upgrades) and explodes
The Minibomb is a bomb that doesn't require charging! Now you don't have to time your moves! However, the radius would be decreased.
2-star version stats:
Slot: Bomb
Attack: 2 pips of Normal Damage
Charge time: 3000 milliseconds without upgrades
+ Unrequired charge
- Only one can be placed at a time
I hope that those two bombs will be a great help to all Demomen.
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Set up a Battle Sprite Project contest...
What the hell can we do with all those Monstone and Valestone when we can neither sell, nor craft it? They are useless! In that case, two new Battle Sprites need being created. As there were hundreds of suggestions and projects, I wanted OOO to set up a special Battle Sprite Project contest. This would make the sprite projects safe from spam.
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...or do something with Moonstone and Valestone
Yes, those two minerals really need to be used. If we can no more deploy them to gate construction, we have to imagine other way to use them. Maybe to craft Harnesses or Backsides? Or use all minerals to craft shards?
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Remove achievements connected with features that were already removed
I mean those with mineral deploying or half-pip reviving. We can't obtain them anymore! They might be moved to Retro-Achievements list to memorize the past features.
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Ideas mentioned by single community members:
Shoulder accesory slot etc. by Gasguzzler (original thread: http://forums.spiralknights.com/en/node/96858)
Very good idea to support costuming business. I support it.
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Unlocking missions while playing the arcade by Fehzor (original thread: http://forums.spiralknights.com/en/node/95121)
Of course, good idea. This will encourage more people to view the charms of the Arcade.
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Costume slot for shields by Blastsite (original thread: http://forums.spiralknights.com/en/node/96648)
Very good idea. I support it.
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All suggestions mentioned by Skyguarder (original thread: http://forums.spiralknights.com/en/node/93047)
Thanks to Skyguarder for helping me with HTML, I want you to support his awesome ideas, because they are really useful.
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I hope you like the ideas. Make sure to post your opinions. Every opinion and idea counts!
I like the sound of that buff banner, Knights totally aren't overpowered enough yet. Other ways of implementing that could be as a weaker shield that has the effect instead of a shield bash, or as a different version of Seraphinx's aura, if losing a weapon slot isn't enough/is too much.