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Several good suggestions by Bustware and others (post yours!)

16 replies [Last post]
Thu, 02/06/2014 - 02:48
Bustware's picture
Bustware

Hai! I came up with some good things that should be addd to improve the gameplay, as well as I wanted to support very good ideas of others. Special thanks to Skyguarder for sharing his knowledgle about HTML. Let's begin:

Table of contents:

Before you read:
Why am I typing about other people's suggestions?

My own ideas:
Rocket Launcher
Buff Banner
A device counting your kills
Expansion mission: Lunar Inspect
New Sprite gear: Backside
New status effect: Recover
New trinkets - Nature Pendants

Ideas based on common complaints:
Grenade and Minibomb
Set up a Battle Sprite Project contest...
...or do something with Moonstone and Valestone
Remove achievements connected with features that were already removed

Ideas mentioned by single community members:
Shoulder accesory slot etc. by Gasguzzler (original thread)
Unlocking missions while playing the arcade by Fehzor (original thread)
Costume slot for shields by Blastsite (original thread)
All suggestions mentioned by Skyguarder (original thread)

Before you read:

Why am I typing about other people's suggestions?
Because I'm certain they will turn out very helpful and I don't want them to drown in spam.

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My own ideas:

Rocket Launcher
Mentioned in another thread by me.
Type of charge-only handgun firing rockets (like those in Ironclaw Munitions Factory) travelling for some distance, and exploding after hitting an enemy, obstacle or after the range is over.
2-star version stats:
Slot: Handgun
Attack: 2,5 pips of Normal and Elemental Damage (t1: 30-50, t2: 70-100, t3: 40-60)
Projectile speed: 5 blocks/1 second
Charge time: 2700 milliseconds without upgrades
+ Explosion of radius 1,5 tile on hit
- Charge-only weapon
I wanted this weapon to be a great support to all posessors of Rocket Hammer.

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Buff Banner
I know this would make the game more like Team Fortress 2, but...
Inspired by Gasguzzler's thread about shoulder accesories, I came up with a special Buff Banner - when you kill an enemy or get hit, your banner becomes charged. When it is fully charged, you can use it to buff yourself (and your teammates, if they are close enough) to get special attack/defence/speed bonus (or all of them, depending on the kind and level of the banner). The drawback is that the Buff Banner uses a weapon slot. Only one banner is allowed to be carried at a time.
Some banners might be:
- 0* Proto banner:
- - deal a total of 1000 damage to enemies to fully charge it
- - upon use, buffs all players in radius up to 2 tiles with random good effects
- 3* Lonely banner:
- - deal a total of 20000 damage to enemies to fully charge it
- - upon use, buffs all players further than 6 tiles from buffer, but closer than 10 tiles from buffer with low weapon charge time reduction

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A device counting your kills
Buyable or dropable, a special device counting enemies deconstructed/dismantled/exorcised/ghostbusted/predated/liquified by your weapon. It might count all your kills or just kills on one special race.

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Expansion mission: Lunar Inspect
Cradle has got a Moon, right? Why not fly there to check what it contains?
Tier 1: One of the Lieutenants commanded you to fly to the Moon and check out the energy signatures appearing there. Build your spaceship and explore the moon.
Tier 2: The Grunars have restored the Moon's energy, pointing their weapons straight at Haven. Stop them before it's too late!
Tier 3: King Tinkinzar gave an audience to the Grunars and Darkfang Clan troops supported the Lunar arsenal. Grunars seem to be up to no good. Halt their scheme!

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New Sprite gear: Backside
Actually, Harnesses are a bit too underpowered device, as they only decide about kind of attack and lowly affect skill cooldown time. I came up with a new gear - Backside. The Backsides would be capable of changing the sprites' skill. They can be also attached accesories to and used as cosmetic items!

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New status effect: Recover
Status effect that will cure 1 pip (depending on efficiency, this might even be 3 pips) per second. Caused by Love Puppies (0,1% chance) or very rare Recover vials, that target Knights.

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New trinkets - Nature Pendants
Totally new pendants, that change the status conditions you get! All of them cost a bit - each transmutes a Penta-Heart Pendant. Watch out! When they are on, the vials target you!(recovers = recharges some pips depending on its effectiveness)
Hard Nature Pendant - stun recovers, recover becomes stun, increased suffering from curse;
Burning Nature Pendant - fire recovers, recover becomes fire, increased suffering from freeze;
Cool Nature Pendant - freeze recovers, recover becomes freeze, increased suffering from shock;
Sparking Nature Pendant - shock recovers, recover becomes shock, increased suffering from poison;
Toxic Nature Pendant - poison recovers, recover becomes poison, increased suffering from fire;
Devilish Nature Pendant - curse recovers, recover becomes curse, increased suffering from stun;

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Ideas based on common complaints:

Grenade and Minibomb
A tribute to all Bombers/Demomen/Sappers! I read and heard lots of complaints from Demomen about bomb system, so I decided to invent some new bombs. And here they come: Grenade and Minibomb!
The Grenade is a charge-only bomb that is throwable! Upon being thrown, the Grenade will explode when hitting floor, obstacle or enemy.
2-star version stats:
Slot: Bomb
Attack: 3 pips of Normal Damage
Charge time: 2500 milliseconds without upgrades
+ Upon launch, flies a distance of max. 5 tiles (without upgrades) and explodes
The Minibomb is a bomb that doesn't require charging! Now you don't have to time your moves! However, the radius would be decreased.
2-star version stats:
Slot: Bomb
Attack: 2 pips of Normal Damage
Charge time: 3000 milliseconds without upgrades
+ Unrequired charge
- Only one can be placed at a time
I hope that those two bombs will be a great help to all Demomen.

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Set up a Battle Sprite Project contest...
What the hell can we do with all those Monstone and Valestone when we can neither sell, nor craft it? They are useless! In that case, two new Battle Sprites need being created. As there were hundreds of suggestions and projects, I wanted OOO to set up a special Battle Sprite Project contest. This would make the sprite projects safe from spam.

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...or do something with Moonstone and Valestone
Yes, those two minerals really need to be used. If we can no more deploy them to gate construction, we have to imagine other way to use them. Maybe to craft Harnesses or Backsides? Or use all minerals to craft shards?

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Remove achievements connected with features that were already removed
I mean those with mineral deploying or half-pip reviving. We can't obtain them anymore! They might be moved to Retro-Achievements list to memorize the past features.

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Ideas mentioned by single community members:

Shoulder accesory slot etc. by Gasguzzler (original thread: http://forums.spiralknights.com/en/node/96858)
Very good idea to support costuming business. I support it.

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Unlocking missions while playing the arcade by Fehzor (original thread: http://forums.spiralknights.com/en/node/95121)
Of course, good idea. This will encourage more people to view the charms of the Arcade.

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Costume slot for shields by Blastsite (original thread: http://forums.spiralknights.com/en/node/96648)
Very good idea. I support it.

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All suggestions mentioned by Skyguarder (original thread: http://forums.spiralknights.com/en/node/93047)
Thanks to Skyguarder for helping me with HTML, I want you to support his awesome ideas, because they are really useful.

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I hope you like the ideas. Make sure to post your opinions. Every opinion and idea counts!

Thu, 02/06/2014 - 07:30
#1
Possiblespy's picture
Possiblespy

I like the sound of that buff banner, Knights totally aren't overpowered enough yet. Other ways of implementing that could be as a weaker shield that has the effect instead of a shield bash, or as a different version of Seraphinx's aura, if losing a weapon slot isn't enough/is too much.

Thu, 02/06/2014 - 08:06
#2
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

first up, if someone has a suggestion it uses the suggestion subforum, like you. GMs have to read every post (at least to ensure it's not flamming or containing swear words), so even if they sink to the bottom of the section it doesn't meand they don't get read.

rocket launcher: please say the approximate charge time and damage, and tell me the bullet hasn't the same speed of the ones in IMF.

buff banner: I don't think it's a good idea, knights are already powerful as they are. besides, it has to be a more meaningful drawback or there will be guys with a valiance and 3 buff banners running around.

killcount: erm, why? why would I want to know I killed a derpbillion monsters?

lunar inspect: may I remember you that knights are building a spaceship to return home? we don't have the materials to build a spaceship yet and even so we wouldn't have a power source. we barely have the energy to run the lab.

backside: 1 harness make your sprite do 1.5-2x damage I think. with the right harness you can make life way easier. 2 "Why not to add a new gear to be more powerful?" because we are already powerful enough. 3 "They can change Drakon's element," oh dear. "upgrade Seraphynx's support skills" oh lord. "and alter Maskeraith's Caustic Quill's status effect! And much more!" oh god. so much detail I can't handle. please explain more.

bombs: "I read and heard lots of complaints from Demomen about bomb system" wat. bombs are great. if those guys are the same that love brandish, then they need their concept of balance to change a bit. bombs are great on their own and need only minor tweaking (compared to swords and guns).
grenade: seems ok. needs balancing but that's all we can ask for.
mini bomb: I don't know how this should tweaked, actually. bombs could be insta-placed once upon a time, and they changed it cause bombs weren't meant to be little and speedy but large ad crowd wrecking.

battle sprite contest/use for minerals: I'm sure they have better things to do with them. I think they did say they were planning sprites for those minerals, and also we don't know what the arcade redux will bring, so, better wait.

achievements: Nick said they were working on it in september/october I think. you know OOO speed, if you don't, you should.

I'll leave my opinions of the other threads in the other threads if I think it will be significant.

Thu, 02/06/2014 - 09:58
#3
Bustware's picture
Bustware
Thread updated

The thread was updated to take nerfs into account.
@Thunder-The-Bright: I don't really know how to explain the Backsides.

Thu, 02/06/2014 - 12:00
#4
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

say what they would do, that would be a beginning. changing drakon to freeze or shock, what means "alter", what would it do with the quills, ect.

Thu, 02/06/2014 - 12:41
#5
Bustware's picture
Bustware

Alter=Change(no, really?)

Backsides' puropse is to change the Sprites' skills, either entirely or partially. For example:
Chilly/Toxic/Ion Backside to change Drakon's element (and color!)
Love Backside to change Heart Attack (Seraphynx's second skill) into Love Attack, that gives the Knight(s) Recover status effect (duration and efficiency dependant on the skill development)
Drowsy/Heavy/Ember/Cold/Shocking/Bane Backside to change the status effect dealt by Caustic Quills (Maskeraith's first skill)

Did you get it?

Thu, 02/06/2014 - 15:39
#6
Sandwich-Potato's picture
Sandwich-Potato

Chilly/Toxic/Ion Backside to change Drakon's element (and color!)

No to Toxic. That's for a Maskeraith. Chilly is bad because is stops the knockback, which is arguably one of the more important parts of a Firebolt, and so is Ion because of that. Plus, Firestorm would make Mist Bombs less useful.

Love Backside to change Heart Attack (Seraphynx's second skill) into Love Attack, that gives the Knight(s) Recover status effect (duration and efficiency dependant on the skill development)

It's already been said by forumers time and again that a direct healing method is simply overpowered. Oh look, nearly dead, camp and heal up.

Drowsy/Heavy/Ember/Cold/Shocking/Bane Backside to change the status effect dealt by Caustic Quills (Maskeraith's first skill)

No to Sleep. That's way too buggy. No to Stun; Drakon does that, and so does shield bashing. No to fire; Drakon does that. Curse would be overpowered with the Ultimate granting ricochet quills, as would Shock and Cold.

Mon, 02/10/2014 - 11:04
#7
Bustware's picture
Bustware

@Thunder-The-Bright: kill counting device would appear in Knight's inspects and cutscenes after being beaten by them in lockdown to show how dangerous their weapons are. Say, wouldn't that be cool?

@Sandwich-Potato: Right, maybe those were bad ideas... But Backsides would be able to be worn as items of cosmetics, with accesories attached to them. Their main purpose was to change sprites' skills, maybe shorten focus or load up some power.

Mon, 02/10/2014 - 11:25
#8
Dahall's picture
Dahall
@Merchant stall

I posted this Idea 2 times before but no one seemed to reply to it.

Instead of people going around havens and shouting ''WTS,WTB,WTT'',it's best the devs make a merchant stall for them.

The merchant stall can be bought from the supply depot under the ''special'' category and can be placed either in the guild hall or in a new section of haven made specifically for merchandise.

Players can place their unbound items and give them a price at which they can be bought.To prevent people selling items at ridiculously high or low prices,the stall should be at a high price.Players can also place items up for trade instead of sale.

This is a better form of trade and will really solve the problem of spamming on a global scale.

Mon, 02/10/2014 - 15:00
#9
Bustware's picture
Bustware

@Dahall: I dunno, if Auction House is not enough for you...

Mon, 02/10/2014 - 15:54
#10
Pipipipipi's picture
Pipipipipi
The 4th wall shall be shattered!!!

-1 to Dahall

Wed, 02/12/2014 - 23:49
#11
Bustware's picture
Bustware

Updated Backside a bit

Sun, 02/16/2014 - 23:56
#12
Bustware's picture
Bustware

Updated banners

Tue, 02/18/2014 - 23:52
#13
Bustware's picture
Bustware

Added new trinkets

Wed, 02/19/2014 - 01:23
#14
Possiblespy's picture
Possiblespy
On the topic of those new trinkets:

"Devil" is an adjective? Cool!

Wouldn't it be possible to combine self inflicted statuses with these pendants to sit back and regain full health?

Adding vulnerabilities to other statuses probably won't help balance much, since only one status tends to appear per level. There's a few that are inflicted by some monsters regardless, but those are pretty infrequent. Defense reduction, especially normal defense, maybe?

Wed, 02/19/2014 - 11:05
#15
Bustware's picture
Bustware

Thanks for feedback spy, added some nerfs. (a bit frustrated)

Wed, 03/12/2014 - 17:15
#16
Skyguarder's picture
Skyguarder

Your idea of having a grenade or minibomb sounds unbalanced, but what Thunder-The-Bright said, it could be tweaked.

As for a battle sprite contest, I don't think this would be necessary. I mean, we have the suggestions sub-forum. The devs/GMs probably read the suggestions sub-forum. If everyone submitted their "Moonstone/valestone" battle sprite ideas, then the GMs could probably pass it on to the devs where they take those ideas into consideration. Moonstone and valestone sprites will LIKELY come sometime.

And for the achievements, one of the community staff members mentioned that they are aware that some of the achievements are unobtainable. They also said that they'll probably do something about it.

[EDIT:]

A device counting your kills
Buyable or dropable, a special device counting enemies deconstructed/dismantled/exorcised/ghostbusted/predated/liquified by your weapon. It might count all your kills or just kills on one special race.

Utility* Purchasable*

Again, what Thunder-The-Bright mentioned, it's mostly unnecessary to know your kill count. How would this benefit OOO and the players?

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