Requirements for final release

just getting annoyed with topics of soon to be final release and how bad the game can be at some points. ill put them together then heres the list of things that need to be fixed or needs to be included for the game to be incredisuccesful.
in no particular order
1. FIX THE GATE/TIER 3 PROBLEM (individual gate pass thing)....yeah pretty major
2. add a heap of new dungeons and enough with the same arena types.
3. more bosses, and especcially more mini bosses appearing halfway through levels like the tortodrones.
4. Change the appearance of items that look the same (i.e skele and wolver are the same etc)
5. add more of a storyline/quests
6. more involved pvp
7. balances and bonuses
8. neeeds to finish east haven.....
9. finish adding all items to the game
10. better puzzles
11. better guild area
12. more incentive to keep playing tier 3. (coin balance kinda ruined the point apart from getting better gear)
13. ad fixed tier1,2 and 3 gates. (like the firefly gate)
probsally missing a heap but thats what i can think of off the top of my head.
I agree, this game is nowhere near ready for release. I was stoked when I first joined that I was actually part of a real beta test for a game being developed, instead of just making sure the game wouldn't catastrophically fail at release, but it appears that BOTH were the case and they're going to try pushing an incomplete game through. Almost every player who's been playing this game for more than a couple days will say that the gameplay is awesome, and that the art as well as the enemies are fantastic, but they also will agree 100% that the game is nowhere near complete and needs a lot of work to bring out it's potential. Is this little gem going to be shoved through to cash in on as soon as possible?
One of the main things I'm worried about (because I just KNOW it's going to happen) is that if things are released as they are they're going to compensate for the severe lack of content by severely upping the grind. (Which, as I recall, wasn't there supposed to be a lack of in this game?)
The party system is absolutely horrible as it is now, and I know the developers want to stress party play, (as do I, partying is much more fun than soloing regardless of the disadvantages it presents) but that's not what the current system does. Currently when you party up you get a party's worth of crown and heat, but still get a single person's share of one thing spread across multiple people: Loot. I shouldn't have to get into specifics, I'll just say you might as well have a 4x drop multiplier while going solo as opposed to in a 4 person party with the current system. There are a number of ways to fix this, like changing all loot drops into a generic bag icon, and then when someone picks the bag up everyone in the party gets an item. I dunno, just anything other than the way things are now.
Furthermore, the game is drastically more difficult in a large party than it is solo. The HP bonus for enemies is far too high, and arguably shouldn't be there at all. Solo I can kill a skeleton very quickly with either of my melee weapons before they can hit me with their ridiculous melee, but in a party I'm very reluctant to go near them because they can eat up an entire combo from my Winmillion and slice my face in before I can get my shield up. Additionally you have 4 times the human error, 4 people getting hurt, it's a much more monumental task for someone who has the skill to beat any given mob solo than it is with a party who's equally or less skillful. Tons of extra risk, with LESS reward.
I could go on and on, but I'll continue another time. I'm too tired to whip up a gigantic wall of text right now.
You forgot perhaps the most important thing
Fix the damn Stamina system
I think the upped difficulty is fine, but really party play is infeasible in some areas because the lag gets pretty bad, I would not play this if they called this releasable. The loot could have a 2x multiplier in parties if it weren't for the energy system, but to make it worthwhile t would have to be 4x now, and they should add a higher chance of rare enemies for parties.
By stamina system do you mean health or Mist Energy?
Uhhhh.... you first and last point isn't very clear.
I can sort make out that you 1st is about the individual gate tier but you last don't have much detail to it.