Right now the only thing you can do as a guild is GvG which rarely if ever breeds a good feeling in the community. If there were some sort of mission, point system (like levels run), or hell... in Dragon Saga you got like a 5% bonus to damage health etc for being in a guild for over a month, +5% for having your guild be active in a certain time (we could use prestige for this). Maybe a heat/crown bonus for having a member you invite stay in the guild/be active for over a month?
I like Erlandr's suggestion of having like a 12 person boss raid since LD obviously supports that amount of people.
Having small bonuses for being in a guild would help breed the community and just add that icing on the cake that some people need to play more often. Right now it just slaps a label above your head which allows you to walk around a large crown sink of a guild hall. For newer players, this isn't really appealing I think.
<- this guy still guildless until there's a better reason to be in one.
*Edit: After reading Mawa's above post I got inspired. Perhaps we could like use the now useless minerals to maybe craft custom guild rooms/equipment? Reskin our current weapons/armor? Exchange for guild coins that we could exchange for items only attainable through guild involvement? I'm actually kinda pumped for this idea, as SK will grow with more community involvement - and guilds always help with a feeling of involvement. Gona post this in suggestions before I lose my high :)
-1
/goes into always active guild
/leaves SK
/comes back to find I have a bunch of new stuff