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"Infinite" arena and upgrading loot

5 replies [Last post]
Thu, 02/20/2014 - 17:43
The-Worst-Knight's picture
The-Worst-Knight

There will be only one room, one enter and 2 exits, first to elevator and second to the start, if players want to repeat it.
After every fight loot boxes wil gain their quantity and count.
1 fight: 2 waves and 5 green boxes on the exit.
2 fight: 2 waves and 10 green boxes on the exit.
3 fight: 3 waves and 15 green boxes
4 fight: 3 waves and 20 green boxes
5 fight: 4 waves and 15 green+5 red boxes
6: 4 waves 10green +10red
7: 4 waves 5green +15red
8: 4 waves 20red
9: 5 waves and 5 purple(new boxes, that better than red)+15 red boxes
10: 5waves 10purple+10red
11: 5waves 15purple+5red
12: 5waves 20purple
13: Boss fight 20 purple boxes and one golden box.

Thu, 02/20/2014 - 18:01
#1
Fangel's picture
Fangel
Meh

The repeating a level thing will just make players farm a certain floor. That's no good. Oh, and the boss you describe, how difficult do you see it being? For the rewards you describe, it should be something like grinchlin assault times seven on elite. I'll want to be spending several sparks even while experienced.

Thu, 02/20/2014 - 19:48
#2
Mystrian's picture
Mystrian
since it is infinite...

what'd happen at floor 100, 1,000 and so on :)

Thu, 02/20/2014 - 21:35
#3
Dividedfish's picture
Dividedfish
A suggestion

I think An Infinite Arena is a little too... out there. But this idea sounds FANTASTIC. I would ove it! Maybe a 100 Floor/Room Gauntlet? It could be random in a sense that you will never have any Idea what enemies will spawn. It could be third Construct/Fourth Wolver/five twelfths Trojans, etc. And each floor would have more enemies with higher HP. Finally We'd have the first Milestone - Floor 46. There, you would fight The four bosses in order to floor 50. Then it would continue, and do the same thing at 96, but with SL versions of them, but no swarm. Then you'd be done. The rewards would be given out each 10 floors, and then the floor before a milestone. There isn't a need for purple/gold boxes either. We could just have a higher quantity of boxes each time. Might take up a lot of space later on though.

Fri, 02/21/2014 - 01:14
#4
The-Worst-Knight's picture
The-Worst-Knight
I didn't say that it should

I didn't say that it should be truly infinite, but 13 fights. There can be terminal at the start, like at the Guantlet. Also it's possible to change traps on the map between fights, from fire to ice, from ice to shock and etc.

Fri, 02/21/2014 - 01:51
#5
Gabrihel's picture
Gabrihel
Uh an endurance mode, yeah!

Maybe you can think of it as a prestige mission, a unique looping floor unless you want to escape the mission, an even higher reward at the end of every room, obviously with reward balanced to tier and difficulty level. Every room more difficult than the previous one. No purple boxes, just more red ones.
But I think an infinite challenge is better inspiring than a 13 rooms thing. Like that grinchling mount, but there's not a meta, and even more boxes as reward. Imagine all those people who try to make the guinness of the last floor..

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