Ivy racks 2x1 pieces (double the size of a knight) that can be placed against a wall or stand free.
2x1 workbench with tools on top
1x3 writing desk (should have a moorcraft equivalent)
Arsenal station box, openable/closeable (there needs to be more functional furniture).
Holographic billboards (akin to the recon modules). They should come in different colors. All billboards of the same color show the same message. The message should be assignable from the command console by officers and guild masters. This could be a buyable guild upgrade (red billboard is free, every additional color slot costs 50k).
Speed orb dispenser (for getting around faster in large halls).
Almero crafting
Holographic statues: Basically a podest, guildmembers can set to show their current costume at will (think: those holo phones from Starwars). Make them in different sizes.
Krogmo statues: Koin of Krogmo, Krown of Krogmo, Kup of Krogmo
Things that should work differently
Replace one of the alchemy stations in the alchemy room with a sprite food station. There really is no need for two of the same kind.
Remove the "you can't put furniture here" areas. They annoy everyone. Link design mode to the Activities menu so people can't lock themselves out.
Add a Brinks to the Punch&Vise room. Without him(?), the gremlins are barely worth it.
Add "People at home" count to the Guild Hall selector in the Garison. At the very least add an icon that shows if a hall is deserted at the moment.
Everything else
Add a psychadelic/disco theme
Add "foggy weather" to go with the gloomy theme.
Add a "Who is online?" item to the command console so visitors can easily discover who to contact in case they wish to be recruited or are looking to schedule a guild PVP. Make it a buyable "Guild upgrade".
Add a PVP room akin to the training hall. This doesn't need to be fancy with safe spawn areas and stuff. Just a room where players can test their loadout against each other.
Add a "Manifest" item to the command console. It should bring a Textpane (writeable by officers and up, readable by guildmembers), so guilds have an ingame place to write down their rules.
Add a /boot command for veterans and up to selectively kick misbehaving visitors out of the hall.
Not exactly a guildhall thing, but: 4 on 4 Guildmatches.
Add a "Enter note" text input field to the Guild records dialog so officers can leave an explanation for things like kicking misbehaving members or spending of funds.
We need more content and possibly a furniture crafting system. I have a few things that really kill me about the guildhalls now.
The meeting room that is located in the middle of the second floor needs to have a zoom out effect OR a central overhead view so that all players can see each other.
themes and environments should have a preview option, maybe showing the main floor.
besides the other obvious ideas that have been lost in the forums, these are it for me :D
Interesting that Spiral-Spy came up to post this. Interesting indeed...
Anyway, all these are good, but the Computer, Speed Orb Generator, and Sprite Food Alch. Station are all sooo much yes. Also, there should be a way to get the Event Alchemy machine installed in the Guildhall.
We need more content and possibly a furniture crafting system. I have a few things that really kill me about the guildhalls now.
The meeting room that is located in the middle of the second floor needs to have a zoom out effect OR a central overhead view so that all players can see each other.
themes and environments should have a preview option, maybe showing the main floor.
besides the other obvious ideas that have been lost in the forums, these are it for me :D