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Unique Ability for the Big Angry Bomb

3 replies [Last post]
Wed, 03/19/2014 - 20:25
Glacies's picture
Glacies

Along with my previous suggestion with the Cold Iron Vanquisher, I recently thought of yet another unique ability that might provide Big Angry Bomb with a buff:

Big Angry Bomb has its Damaged Decreased slightly but has a unique ability of increasing damage based on how many enemies are within its Blast Radius. Basically, for every monster within its blast-radius upon detonation, it increases the base damage by 2% for every enemy after 1.

This would provide yet another uniqueness to something that is rarely used within the game and give it new life.

Wed, 03/19/2014 - 20:38
#1
Trats-Romra's picture
Trats-Romra

Or make it increase your damage when you have half or less of health. Because it's Big ANGRY Bomb, right?
But I liked your idea too.

+1

Wed, 03/19/2014 - 21:22
#2
Qwez's picture
Qwez

Eh... so your idea would make it so that you only place this bomb every once in a while for maximum efficiency, as the enemies just fly away... Meh... seems too gimicky. It's essentially making this bomb into a Compound clearing bomb, or RJP, in a way that is uhh... too gimicky?... I can't quite think of a better term to describe it. I believe something like the Big Angry Bomb shouldn't be limited in such a fashion.

If I were in control, I'd cut the charge time to Shard Bombs and significantly reduce the damage. heh... heheheheheheheh... Muahahahaaa~
You'd essentially be mostly unstoppable by melee enemies, but it'd take time to kill everything because they all fly away and you walk really slowly.

Wed, 03/19/2014 - 21:28
#3
Fehzor's picture
Fehzor

Why does BAB need to be buffed? I use it all the time so it must be balanced.

I honestly don't see this changing it so much, given that the most enemies you'll ever get into it disregarding compounds is around 12ish or so, and even that isn't going to be such a huge effect. A better buff would be something like stronger stun + fire.

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