Suppose you are enjoying a close game of lockdown when suddenly someone on your team has to leave (for whatever reason, be it food, bathroom, or just family obligations) suddenly your entire team is at a disadvantage and unless your team can pick up the slack you are going to lose.
Why not implement something that increases the damage resistance and damage output of the team that is down a player? Something that still allows your team to compete even though you are down a person, and to make it fair, make it so that this boost only applies when your team is losing.
I have been in my fair share of LD where my team is winning and suddenly someone has to leave. This usually ends up dooming your team to lose.
Put this in suggestions, not the coliseum...