I'm suggesting a new style of bomb that would work like a (temporary) land mine. This new bomb would have a slow charge and would, after being placed, linger on the ground for about 5 sec. detecting enemies walking in its area. Even though it is weaker than a regular bomb it would prove helpful on enemies like Trojans that move around a lot.
Why not give the destructor a standard attack that does this with a maximum of three mines active at once (and with substantially less damage)?
I like the idea, but can't elaborate on anything more at the moment. Do you see different damage types? I see it being the catalyzer of bombs - powerful when used correctly, but other methods are better.
With that being said, I love fighting trojans with my neutralizer. I could see myself using land mines in a similar way.