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Minor tweak to accessory recovery system

3 replies [Last post]
Sun, 04/20/2014 - 18:34
Battlegrinder's picture
Battlegrinder

I was initially excited by the word of the new "recover accessory" system, but the current implementation was rather disappointing. It's only worth using if you want to remove a very rare accessory, for more common items it would be cheaper to just craft another set of armor to put different accessories. I think we would get a lot more use out of the system if it was tweaked slightly, and I have an idea for how that could work.

The idea would be to have the price of removing an accessory be linked to its rarity/value. Here's how it would work: there would be a base cost to remove items (say, 1000 CE), which would then be multiplied by the item's rarity factor. For (most) crests, which is worthless as everyone has them, the rarity factor might be something like .1, so the actual cost to recover a crest would be 100 CE. For something a little less common, like a helm mounted display, the multiplier would be something like a .5 or so. For somewhat rare items (like stuff from promo boxes), the multiplier would be around 1, and as items got less common, the value would climb higher (something like iron dragon wings might have a value of 6 or 7, for example).

Mon, 04/28/2014 - 09:36
#1
Hexzyle's picture
Hexzyle

That's just a whole lot of mucking around trying to determine arbitrary prices for everything.

Mon, 04/28/2014 - 10:28
#2
Battlegrinder's picture
Battlegrinder

True, but at least the average user would get some use out of the system.

Mon, 04/28/2014 - 13:11
#3
Fangel's picture
Fangel
Recovery isn't a replacement for the old system

Destroying the accessory is supposed to be the quick and easy way to get something else on it. The fact that we can recover things now is so we don't have to destroy our snowfall aura when we want to equip a blossom aura.

As Hexy said, attaching a rarity factor to an item will make it less related to player ideals and more towards Three Rings' ideals. These may be more or less expensive.
As of right now, Three Rings has attached a base value to each slot. Rarer items usually take up the slot that costs more (Like aura slots).

The only exceptions, if anything, should be accessories that cannot be obtained more than once per account. All the crests given as mission rewards and the proto crest should be able to be moved from item to item at not extra cost.

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