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Time article

Enviado por Donkey-Haute el Sáb, 04/27/2013 - 07:55.
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  • Wiki Editors

I've just started an article Time, to help people understand the time zone of the game (so that they can schedule parties, avoid reboots, etc.). Right now it's pretty stubby. Some points to consider:
* Is this already explained on the wiki? I couldn't find it anywhere.
* Is game time the same on the Asian servers?
* Is game time the same on the EU servers? (It has to be...right?)
Further discussion of this article would ideally appear at its talk page.

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Éditeur de niveau

Enviado por Agent-Xxz el Mié, 04/24/2013 - 16:31.
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  • Wiki Editors

Et si vous pouvez faire un éditeur de niveau mais pas gratuit sa serais très très sympa de votre pars.

  • 2 comentarios

Tentacles from the Big Iron?

Enviado por Sir-Onox el Mié, 04/24/2013 - 13:39.
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  • Wiki Editors

Do you guys think that the Tentacles from the Big Iron (in Ghosts in the Machine mission) deserve to have an article? Since the UI Update they have an "official" name, they can be destroyed, make elemental damage and they have the "construct" symbol in his health bar...

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Lancer Knightz damage data

Enviado por Zeddy el Mié, 04/17/2013 - 16:53.
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  • Wiki Editors

I noticed some numbers were missing there. You haven't bothered with low, high and ultra damage values, which is fine. Most people don't care about those values anyway. More concerning is that there are missing weapons. I have every bomb in the game and got an ele pass during the lottery thing, so here are some bomb values. All values are listed as no bonus, medium, very high and max

Depth 19, Irontech:
185 207 229 251

Depth 19, Big Angry:
204 228 251 275

Depth 19, Deadly Crystal (and Splinter and Dark Matter):
Weak: 117 130 143 156
Neutral: 71 83 98 111

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Should danger missions get their own pages?

Enviado por Prophet-Of-Lies el Mié, 04/17/2013 - 09:32.
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The several notes and memos help with the lore
They have a lot more depth.
Strategies and stuff.

On a related note, what about certain missions like the rescue camp(compile it into one page?), gauntlet and other unique ones?

And finally, should ALL missions get it? Y/N?

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What do we do about status damage?

Enviado por Zeddy el Mié, 04/17/2013 - 06:48.
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  • Wiki Editors

If you look at Ash of Agni, there are at least six categories of fire resistance below minor immunity into which monsters fall. Are we supposed to make a big table like that for every fire inflicting weapon? What about Fang of Vog, which can inflict both moderate and strong fire?

We should probably put the damage tables to minor, moderate and strong statuses on the pages for the statuses themselves, then have status weapons refer to those pages for status damage.

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you know how there's guides on the wiki...

Enviado por Snarby-Lover-Me el Mié, 04/17/2013 - 04:36.
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Can anyone please make an armor guide?

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Should we put true damage values and defences on the wiki seomwhere?

Enviado por Zeddy el Mar, 04/16/2013 - 16:45.
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  • Wiki Editors

'cause I can pretty much tell you how much neutral and weak defence every enemy in the game has at this point. Using this information, we can also make very close approximations to true damage. The numbers can also be confirmed by attacking flying howlitzer heads. Question is, how useful is all that information on the wiki?

Vanaduke as 150 piercing, 180 normal defence, by the way. At that depth, wolvers would have 82 piercing, 164 normal. Whenever someone tells you Vanaduke is not weak to piercing, you are now in a position to correct them.

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Do we have a damage buff table specifically on blitz at vana

Enviado por Grantgalitz el Mar, 04/16/2013 - 15:56.
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Each buff step seems to be 1/14 (Please recheck, I might have "accidentallied" something) of the base and leads up to 289 max. Poison with max buff is 312. This is for the stages where he's weak to pierce.

Edit: These are individual CHARGE bullets.

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Technician's Notes

Enviado por Mahatma-Gandhi el Sáb, 04/13/2013 - 13:44.
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Out of curiousity, is there a page about monsters targeting a knight because of the mineral they have picked up?

I found this quote in a situation room. It has a knight working at a computer with Hubert, the despiked jelly. In front of him is a wolver in the middle, with a huge red mineral deposit on the left and a huge green mineral deposit on the right.

"Certain types of monsters seem to be attracted to different combinations of minerals found down here in the Clockworks."

Is this true? If so, is there evidence to prove it? Hmmm....

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