We've got a lot of good information on the wiki, but we're missing something crucial: a list of what type of damage you can expect to take from given monsters. (normal, shadow, piercing, or elemental)
Without that information, it's rather hard to choose armors suited to a particular kind of encounter. We need:
1. A clear way to determine this information
2. A specific new field added to the Monster info templates
3. Lots of guinea pigs who don't mind being smacked around repeatedly by monsters in the name of science
Thoughts?