Which of the following projectiles are dodgeable in t2, and which in t3? what about outrunnable? can i do it with a mercurial set?
-Rocket puppy rocket.
-Howlitzer head.
I know the above change, but do normal monster bullets have a change of speed in the different tiers?
How does flinching work? is it on the last strike of a combo (troika line 2nd hit, for example), does it have anything to do with damage, stratum, and does it work after the monster's attack animation has started?
can you shield a hit even if you lift it after the monsters attack animation has started?