Either make lost souls spawn regardless of how many players are in party or get rid of them all together. Nearly impossible to find people doing danger missions so why should people who solo/duo have a mission that is way harder than people who do it in groups of 4?
Lost Souls In Danger Missions
Tue, 06/03/2014 - 16:50
Vaked
Tue, 06/03/2014 - 18:24
#2
Flowchart
That's only if you play on Normal.
So yeah, play on Normal if you're worried about them.
Tue, 06/03/2014 - 20:04
#3
Fehzor
No, he brings up a good point.
More players = stronger party
So why on earth should less players = harder content? Shouldn't the lost souls spawn no matter what or perhaps when there are more than one/two players?
Wed, 06/04/2014 - 08:01
#4
Mushy-Bucket
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Yeah, I always thought it was weird. They should spawn when there's 3 or 4 party members, not 1 or 2. It's not that they're hard, they just tend be annoying sometimes.
Lost souls? You mean those things that do absolutly nothing but rub their faces against you?