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Lost Souls In Danger Missions

4 replies [Last post]
Tue, 06/03/2014 - 16:50
Vaked's picture
Vaked

Either make lost souls spawn regardless of how many players are in party or get rid of them all together. Nearly impossible to find people doing danger missions so why should people who solo/duo have a mission that is way harder than people who do it in groups of 4?

Tue, 06/03/2014 - 17:00
#1
Pipipipipi's picture
Pipipipipi
Move over! There's bubble-wrap to be popped!

Lost souls? You mean those things that do absolutly nothing but rub their faces against you?

Tue, 06/03/2014 - 18:24
#2
Flowchart's picture
Flowchart

That's only if you play on Normal.

So yeah, play on Normal if you're worried about them.

Tue, 06/03/2014 - 20:04
#3
Fehzor's picture
Fehzor

No, he brings up a good point.

More players = stronger party

So why on earth should less players = harder content? Shouldn't the lost souls spawn no matter what or perhaps when there are more than one/two players?

Wed, 06/04/2014 - 08:01
#4
Mushy-Bucket's picture
Mushy-Bucket
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Yeah, I always thought it was weird. They should spawn when there's 3 or 4 party members, not 1 or 2. It's not that they're hard, they just tend be annoying sometimes.

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